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authorLukas Tönne <lukas.toenne@gmail.com>2015-01-21 12:07:11 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-21 12:07:11 +0300
commit47bf0934f5743d14024ef693b2bfe4510c2c666a (patch)
tree0e43269c789c7b6fb0cc31904a94f036f948ca3e /source/blender/makesdna
parent4422ecbb960e88c1b63ebaa325d5d44d052d095f (diff)
Removed generic debug1..4 values from the cloth data.
These were used as UI buttons during development. If such parameters are needed again later they should instead be added in the (now global) SimDebugData and made accessible with a dev addon or so.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_cloth_types.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/makesdna/DNA_cloth_types.h b/source/blender/makesdna/DNA_cloth_types.h
index a665c22f2a0..3144dadb680 100644
--- a/source/blender/makesdna/DNA_cloth_types.h
+++ b/source/blender/makesdna/DNA_cloth_types.h
@@ -76,12 +76,6 @@ typedef struct ClothSimSettings {
float shrink_min; /* min amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */
float shrink_max; /* max amount to shrink cloth by 0.0f (no shrink) - 1.0f (shrink to nothing) */
- /* XXX generic debug values, could be done nicer as id props */
- float debug1;
- float debug2;
- int debug3;
- int debug4;
-
/* XXX various hair stuff
* should really be separate, this struct is a horrible mess already
*/