diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2018-12-22 01:26:04 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2018-12-27 17:22:33 +0300 |
commit | 2c196de56bbb163048b08f321983234a5e72e804 (patch) | |
tree | 1fa9bd7a8ec79167e07f57ab61cc5b50ba03a7e6 /source/blender/makesdna | |
parent | 21e4f3bd8c3b797d6b51cafbfb33e2bed9f42269 (diff) |
cleanup: remove unused passes
- use_pass_indirect, use_pass_specular from ViewLayer RNA
- RGBA, DIFFUSE, SPEC, REFLECT, REFRACT, INDIRECT usages from remaining
places
Reviewers: brecht
Differential Revision: https://developer.blender.org/D4117
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 467d70ffd81..ad33c57b3c8 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -234,18 +234,18 @@ typedef struct SceneRenderLayer { typedef enum eScenePassType { SCE_PASS_COMBINED = (1 << 0), SCE_PASS_Z = (1 << 1), - SCE_PASS_RGBA = (1 << 2), - SCE_PASS_DIFFUSE = (1 << 3), - SCE_PASS_SPEC = (1 << 4), + SCE_PASS_DEPRECATED_1 = (1 << 2), /* RGBA */ + SCE_PASS_DEPRECATED_2 = (1 << 3), /* DIFFUSE */ + SCE_PASS_DEPRECATED_3 = (1 << 4), /* SPEC */ SCE_PASS_SHADOW = (1 << 5), SCE_PASS_AO = (1 << 6), - SCE_PASS_REFLECT = (1 << 7), + SCE_PASS_DEPRECATED_4 = (1 << 7), /* REFLECT */ SCE_PASS_NORMAL = (1 << 8), SCE_PASS_VECTOR = (1 << 9), - SCE_PASS_REFRACT = (1 << 10), + SCE_PASS_DEPRECATED_5 = (1 << 10), /* REFRACT */ SCE_PASS_INDEXOB = (1 << 11), SCE_PASS_UV = (1 << 12), - SCE_PASS_INDIRECT = (1 << 13), + SCE_PASS_DEPRECATED_6 = (1 << 13), /* INDIRECT */ SCE_PASS_MIST = (1 << 14), SCE_PASS_RAYHITS = (1 << 15), SCE_PASS_EMIT = (1 << 16), @@ -271,17 +271,11 @@ typedef enum eScenePassType { #define RE_PASSNAME_VECTOR "Vector" #define RE_PASSNAME_NORMAL "Normal" #define RE_PASSNAME_UV "UV" -#define RE_PASSNAME_RGBA "Color" #define RE_PASSNAME_EMIT "Emit" -#define RE_PASSNAME_DIFFUSE "Diffuse" -#define RE_PASSNAME_SPEC "Spec" #define RE_PASSNAME_SHADOW "Shadow" #define RE_PASSNAME_AO "AO" #define RE_PASSNAME_ENVIRONMENT "Env" -#define RE_PASSNAME_INDIRECT "Indirect" -#define RE_PASSNAME_REFLECT "Reflect" -#define RE_PASSNAME_REFRACT "Refract" #define RE_PASSNAME_INDEXOB "IndexOB" #define RE_PASSNAME_INDEXMA "IndexMA" #define RE_PASSNAME_MIST "Mist" |