diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/makesdna | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_mesh_types.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesdna/DNA_mesh_types.h b/source/blender/makesdna/DNA_mesh_types.h index 6b48f1e029f..f14ec52decc 100644 --- a/source/blender/makesdna/DNA_mesh_types.h +++ b/source/blender/makesdna/DNA_mesh_types.h @@ -321,9 +321,9 @@ typedef struct Mesh { * Array of vertex positions (and various other data). Edges and faces are defined by indices * into this array. */ - blender::Span<MVert> vertices() const; + blender::Span<MVert> verts() const; /** Write access to vertex data. */ - blender::MutableSpan<MVert> vertices_for_write(); + blender::MutableSpan<MVert> verts_for_write(); /** * Array of edges, containing vertex indices. For simple triangle or quad meshes, edges could be * calculated from the #MPoly and #MLoop arrays, however, edges need to be stored explicitly to @@ -335,9 +335,9 @@ typedef struct Mesh { /** * Face topology storage of the size and offset of each face's section of the face corners. */ - blender::Span<MPoly> polygons() const; + blender::Span<MPoly> polys() const; /** Write access to polygon data. */ - blender::MutableSpan<MPoly> polygons_for_write(); + blender::MutableSpan<MPoly> polys_for_write(); /** * Mesh face corners that "loop" around each face, storing the vertex index and the index of the * subsequent edge. |