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authorSergey Sharybin <sergey@blender.org>2022-03-08 16:43:48 +0300
committerSergey Sharybin <sergey@blender.org>2022-03-09 12:37:19 +0300
commit04e89c5b06739a9a507942e2a9c67fb59b975600 (patch)
tree97e5723d9616f364b706b8d7e8353d9d190e8255 /source/blender/makesdna
parent801d7b4921dce55d1fb0d2989935408db1e1691e (diff)
Fix T96165: Incorrect render of barcelone scene with BVH2
Fix T95462: Partly transparent objects appear to glow in the dark The issue was caused by incorrect check for exceeded number of transparent bounces: the same maximum distance was used for picking up N closest intersections and counting overall intersections count. Now made it so intersection count is using ray distance which matches the way how Embree and OptiX implementation works. Benchmark result: {F12907888} There is no big time difference in the pabellon scene. The Victor scene timing doesn't seem to be very reliable as the variance in time across different benchmark runs is quite high. Differential Revision: https://developer.blender.org/D14280
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