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authorHans Goudey <h.goudey@me.com>2022-03-28 23:53:19 +0300
committerHans Goudey <h.goudey@me.com>2022-03-28 23:53:19 +0300
commitfc288d39702aad7c37693800141b19feaf677515 (patch)
treeab6845793ab4c189ef6b9f17ed932a38f74099f3 /source/blender/makesdna
parentc9f54cd644e12b108b088dfff51ade12c3664851 (diff)
Cleanup: Move scene.c to C++
This is meant to allow using C++ data structures in this file as a performance improvement. Particularly `Vector` instead of `ListBase` for `duplilist`. This change builds and passes tests on all platforms on the buildbot.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index e6b2f2769b8..d0c23f5d452 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1990,7 +1990,7 @@ enum {
/* sequencer seq_prev_type seq_rend_type */
-/** #RenderData.engine (scene.c) */
+/** #RenderData.engine (scene.cc) */
extern const char *RE_engine_id_BLENDER_EEVEE;
extern const char *RE_engine_id_BLENDER_WORKBENCH;
extern const char *RE_engine_id_CYCLES;