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authorCampbell Barton <ideasman42@gmail.com>2018-02-14 00:39:10 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-14 00:49:20 +0300
commit769c9a2363ed7dae5fceeea1f94e685482719901 (patch)
tree11d5e117a25848644900f717e37d7f133f7f734e /source/blender/makesdna
parent6e040b045ab1d94a877ab6f72f431c9b64e1121c (diff)
Object Mode: remove Scene.obedit
This means we can support having the same scene in different windows with different edit-objects.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index bf5f7c1d0da..1642da25481 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1623,7 +1623,7 @@ typedef struct Scene {
ListBase base DNA_DEPRECATED;
struct Base *basact DNA_DEPRECATED; /* active base */
- struct Object *obedit; /* name replaces old G.obedit */
+ void *_pad1;
float cursor[3]; /* 3d cursor location */
char _pad[4];