diff options
author | Joshua Leung <aligorith@gmail.com> | 2011-11-07 17:25:17 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-11-07 17:25:17 +0400 |
commit | 2b6e4f242230d99470ef70c7c00f1809a098d200 (patch) | |
tree | c279b7969e54882a33648ed6e15ff6b56ab1b822 /source/blender/makesdna | |
parent | 7b43abb90e2895292e183fcbca7140447025acd7 (diff) |
Bugfix [#29064] armature with curve contraint - crash
Spline IK and Auto-IK working together on the same bone chain could
crash due to the somewhat hacky way that they were sharing the same
list for the "iktree" forest. Resolved by doing what I should have
done from the beginning, and made Spline-IK save its ik chains off
into a separate list.
While this fixes the crash, it might be worth investigating outright
disabling this from working in this case, since it can be a bit
confusing to have it appear to not work.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_action_types.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index db574160771..b198231df3a 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -198,7 +198,9 @@ typedef struct bPoseChannel { struct Bone *bone; /* set on read file or rebuild pose */ struct bPoseChannel *parent; /* set on read file or rebuild pose */ struct bPoseChannel *child; /* set on read file or rebuild pose, the 'ik' child, for b-bones */ - struct ListBase iktree; /* only while evaluating pose */ + + struct ListBase iktree; /* "IK trees" - only while evaluating pose */ + struct ListBase siktree; /* Spline-IK "trees" - only while evaluating pose */ bMotionPath *mpath; /* motion path cache for this bone */ struct Object *custom; /* draws custom object instead of default bone shape */ |