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authorNicholas Bishop <nicholasbishop@gmail.com>2012-05-15 08:50:57 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-05-15 08:50:57 +0400
commit9afb36b1e326a7fbaa3d18fbfefa26b4ab316a6e (patch)
tree58d85c78ca91c0ae5531017f7d406ae16e59b417 /source/blender/makesdna
parenta8e9d5533f51455febc40d386c8c2ce0cc561b7a (diff)
Add 'area' mode for brush texture projection.
This is similar to the 'view' mode, but uses the average local surface normal rather than the view normal for projection. Original code by Jason Wilkins (GSoC). Documentation: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Sculpting#Brush_Map_Mode
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_texture_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index 413c3502c7e..7497f5e7449 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -520,6 +520,7 @@ typedef struct ColorMapping {
#define MTEX_MAP_MODE_VIEW 0
#define MTEX_MAP_MODE_TILED 1
#define MTEX_MAP_MODE_3D 2
+#define MTEX_MAP_MODE_AREA 3
/* **************** EnvMap ********************* */