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authorCampbell Barton <ideasman42@gmail.com>2019-02-27 04:02:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-02-27 04:26:49 +0300
commit1079742db92576d79ec89a28d95336aff847a82a (patch)
tree2e440e498c20d3205c2a64eedf4f84bf57abcb84 /source/blender/makesdna
parent918941483f7ec5fc6320d345c755e953b963c710 (diff)
Cleanup: rename lamp -> light
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_lamp_types.h6
-rw-r--r--source/blender/makesdna/DNA_material_types.h4
-rw-r--r--source/blender/makesdna/DNA_texture_types.h4
3 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/makesdna/DNA_lamp_types.h b/source/blender/makesdna/DNA_lamp_types.h
index c220b377a0e..2478ee24edf 100644
--- a/source/blender/makesdna/DNA_lamp_types.h
+++ b/source/blender/makesdna/DNA_lamp_types.h
@@ -90,7 +90,7 @@ typedef struct Light {
struct bNodeTree *nodetree;
} Light;
-/* **************** LAMP ********************* */
+/* **************** LIGHT ********************* */
/* flag */
#define LA_DS_EXPAND (1 << 0)
@@ -121,8 +121,8 @@ typedef struct Light {
/* #define LA_NO_DIFF (1 << 11) */ /* not used anywhere */
/* #define LA_NO_SPEC (1 << 12) */ /* not used anywhere */
/* #define LA_SHAD_RAY (1 << 13) */ /* not used anywhere - cleaned */
-/* yafray: lamp shadowbuffer flag, softlight */
-/* Since it is used with LOCAL lamp, can't use LA_SHAD */
+/* yafray: light shadowbuffer flag, softlight */
+/* Since it is used with LOCAL light, can't use LA_SHAD */
/* #define LA_YF_SOFT (1 << 14) */ /* not used anymore */
/* #define LA_LAYER_SHADOW (1 << 15) */ /* not used anymore */
/* #define LA_SHAD_TEX (1 << 16) */ /* not used anymore */
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 2349028685d..117ad1cab0d 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -150,7 +150,7 @@ typedef struct Material {
/* Ror buttons and render. */
char pr_type, use_nodes;
- short pr_lamp, pr_texture;
+ short pr_light, pr_texture;
/* Index for render passes. */
short index;
@@ -195,7 +195,7 @@ typedef struct Material {
/* **************** MATERIAL ********************* */
/* maximum number of materials per material array.
- * (on object, mesh, lamp, etc.). limited by
+ * (on object, mesh, light, etc.). limited by
* short mat_nr in verts, faces.
* -1 because for active material we store the index + 1 */
#define MAXMAT (32767-1)
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index 5fbcf107823..b34d79a9600 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -78,7 +78,7 @@ typedef struct MTex {
float lifefac, sizefac, ivelfac, fieldfac;
float twistfac;
- /* lamp */
+ /* light */
float shadowfac;
/* world */
@@ -405,7 +405,7 @@ typedef struct ColorMapping {
#define TEX_RGB 1
#define TEX_NOR 2
-/* pr_texture in material, world, lamp, */
+/* pr_texture in material, world, light. */
#define TEX_PR_TEXTURE 0
#define TEX_PR_OTHER 1
#define TEX_PR_BOTH 2