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authorClément Foucault <foucault.clem@gmail.com>2019-05-16 22:41:22 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-05-17 14:38:42 +0300
commit52669dda8049e05eaf0bc8147ef477a05c3717da (patch)
treedd846fbbd1882fb5bb19a6337f12732b0ebb26b8 /source/blender/makesdna
parentb526221315e5734306ef3bf5e520529d7f9e24a2 (diff)
Eevee: Remove the Volumetric Render checkbox
This is to simplify the usage of Volumetrics. Now it automatically detect if there is any Volumetric material in the view and allocate the needed buffer if any.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_scene_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index a5af5be4b57..c64a593c9e2 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -2369,7 +2369,7 @@ typedef enum eGPencil_Guide_Reference {
/* SceneEEVEE->flag */
enum {
- SCE_EEVEE_VOLUMETRIC_ENABLED = (1 << 0),
+ // SCE_EEVEE_VOLUMETRIC_ENABLED = (1 << 0), /* Unused */
SCE_EEVEE_VOLUMETRIC_LIGHTS = (1 << 1),
SCE_EEVEE_VOLUMETRIC_SHADOWS = (1 << 2),
// SCE_EEVEE_VOLUMETRIC_COLORED = (1 << 3), /* Unused */