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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-09 18:07:06 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-05-09 20:55:10 +0300
commit9b924d73da90526f5caf31b01dfd34156337f075 (patch)
treec5d193baaef3cdc3e9f5dc6933aebb11be057a7c /source/blender/makesdna
parent930ae8e3c422f6c875ae933480dc4a4a9b2c2c51 (diff)
Themes: add scene icon color category, for consistency in properties tab bar
The icons here still need to be dimmed when the tab is inactive.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index ad20597a2b2..e47064b31b8 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -184,6 +184,8 @@ typedef struct ThemeUI {
char gizmo_b[4];
/* Icon Colors. */
+ /** Scene items. */
+ char icon_scene[4];
/** Collection items. */
char icon_collection[4];
/** Object items. */
@@ -194,6 +196,8 @@ typedef struct ThemeUI {
char icon_modifier[4];
/** Shading related items. */
char icon_shading[4];
+
+ char _pad1[4];
} ThemeUI;
/* try to put them all in one, if needed a special struct can be created as well