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authorChris Blackbourn <chrisbblend@gmail.com>2022-09-18 08:03:40 +0300
committerChris Blackbourn <chrisbblend@gmail.com>2022-09-20 01:00:41 +0300
commita24fc6bbc1ae3c0ee5a26c5b964af219215de692 (patch)
tree007f58081ebdc48a90102390796ce7a3deba9971 /source/blender/makesdna
parent7a67d69ca4fe807ea36c57166b89a6e42c25b909 (diff)
UV: extend custom grid sizes to set each axis separately
For example, allows a custom UV grid size of 4 x 12. TODO: Fix snapping with custom UV grid sizes. Manifest Tasks: T78391 Differential Revision: https://developer.blender.org/D16000
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_space_types.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index a974330a2ac..44d4cef53a6 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -1236,11 +1236,10 @@ typedef struct SpaceImage {
int tile_grid_shape[2];
/**
- * UV editor custom-grid. Value of `N` will produce `NxN` grid.
+ * UV editor custom-grid. Value of `{M,N}` will produce `MxN` grid.
* Use when #SI_CUSTOM_GRID is set.
*/
- int custom_grid_subdiv;
- char _pad3[4];
+ int custom_grid_subdiv[2];
MaskSpaceInfo mask_info;
SpaceImageOverlay overlay;