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author | Janne Karhu <jhkarh@gmail.com> | 2011-02-13 16:50:19 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2011-02-13 16:50:19 +0300 |
commit | 7b4c4183f38a423f8129af132ef676771fb79459 (patch) | |
tree | 9e9a2ff67debfa434b062004f76f8f81d2cf8052 /source/blender/makesdna | |
parent | c68a59175e8284a3475886152ecb886c6fae0f39 (diff) |
Small addition to particle grid distribution:
* New option to distribute particles in a hexagonal grid.
* This is much more stable for fluids than normal grid distribution and looks quite nice otherwise too :)
* Also some small scale code cleanup of grid distribution code.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_particle_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h index a94d70d16b9..d4590315c45 100644 --- a/source/blender/makesdna/DNA_particle_types.h +++ b/source/blender/makesdna/DNA_particle_types.h @@ -315,10 +315,10 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in //#define PART_BRANCHING (1<<20) //#define PART_ANIM_BRANCHING (1<<21) -//#define PART_SYMM_BRANCHING (1<<24) #define PART_HAIR_BSPLINE 1024 +#define PART_GRID_HEXAGONAL (1<<24) #define PART_GRID_INVERT (1<<26) #define PART_CHILD_EFFECT (1<<27) |