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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-27 21:11:05 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2013-05-27 21:11:05 +0400
commitbb15701f863fbe0a40bdddc19ef949f5c59fe88b (patch)
tree04ba9b7c34a06522f54a03cc7bc2b278211aaed1 /source/blender/makesdna
parent4bdb54a76e3b15f99f2efc149b9d78aeef3203a4 (diff)
Particles: patch #35205 by Jakub Zolcik
The Emission panel now has a Use Modifier Stack option to emit particles from the mesh with modifiers applied. Previously particles would only be emitted from faces that exist in the original mesh. There are some caveats however: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.68/Tools#Particles
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_particle_types.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index ec2a724ac82..84442201df8 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -243,6 +243,11 @@ typedef struct ParticleSettings {
struct Ipo *ipo DNA_DEPRECATED; /* old animation system, deprecated for 2.5 */
struct PartDeflect *pd;
struct PartDeflect *pd2;
+
+ /* modified dm support */
+ short use_modifier_stack;
+ short pad[3];
+
} ParticleSettings;
typedef struct ParticleSystem {