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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-01-14 18:19:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-01-14 18:19:27 +0300 |
commit | 878d9f9c68901e934581232d3d53f927032e3c32 (patch) | |
tree | 528a6301ecce0e482b6d6d280b3a45767ed414b1 /source/blender/makesdna | |
parent | d4f4bf85bee2d9efb60e2e343d5415d09b3b1aa1 (diff) |
Fix for bug #5680:
Vertex color node worked only if VCol Paint/Light was enabled. Fixed
that, and removed the vertex color node making it part of the geometry
node instead.
Also, preview.blend had black vertex colors for the sphere, so set them
to white like the other primitives.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r-- | source/blender/makesdna/DNA_node_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h index 905767d9f66..27765b2ff34 100644 --- a/source/blender/makesdna/DNA_node_types.h +++ b/source/blender/makesdna/DNA_node_types.h @@ -215,6 +215,7 @@ typedef struct NodeChroma { typedef struct NodeGeometry { char uvname[32]; + char colname[32]; } NodeGeometry; typedef struct NodeVertexCol { |