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authorClément Foucault <foucault.clem@gmail.com>2019-01-25 23:03:50 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-01-25 23:56:10 +0300
commitc1814d593d1dcb3d683ef7be8e7e1b1d253bc614 (patch)
tree0a6ed728c6cac8e3e194b8b92c294b94f42c01e0 /source/blender/makesdna
parent3223644d1417223a9b0dc6fb811365b9882f8f26 (diff)
Workbench: Depth Of Field: Add toggle option in shading popover
Pretty straight forward. Just an option to turn the DoF per viewport. Default is off as in 2.79.
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index b4395d4566f..780383e399d 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -439,6 +439,7 @@ enum {
V3D_SHADING_XRAY_BONE = (1 << 8),
V3D_SHADING_WORLD_ORIENTATION = (1 << 9),
V3D_SHADING_BACKFACE_CULLING = (1 << 10),
+ V3D_SHADING_DEPTH_OF_FIELD = (1 << 11),
};
/* View3DShading->color_type */