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authorJohnny Matthews <guitargeek>2021-10-11 19:03:57 +0300
committerHans Goudey <h.goudey@me.com>2021-10-11 19:03:57 +0300
commitc1b4abf527f102ca20114e8179eca511d90784b3 (patch)
treeef5c074ada59fc25acf11034cd9e3d5daf1ae4e6 /source/blender/makesdna
parent83f87d9f21fada613a70e7296120752e1e876dc3 (diff)
Geometry Nodes: Add Nodes to Get/Set Built-in Attributes
This commit implements T91780, adding nodes to get and set builtin attributes. Individual set nodes are used so that the values can be exposed for direct editing, which is useful for attributes like shade smooth and spline resolution. Individual input nodes are used to allow reusing nodes for multiple components, and to allow grouping multiple outputs conceptually in the same node in the future. Input Nodes - Radius - Curve Tilt - Curve Handle Positions - Is Shade Smooth - Spline Resolution - Is Spline Cyclic 'Set' Nodes - Curve Radius - Point Radius - Curve Tilt - Curve Handle Positions - Is Shade Smooth - Spline Resolution - Is Spline Cyclic Using hardcoded categories is necessary to add separators to the node menu. Differential Revision: https://developer.blender.org/D12687
Diffstat (limited to 'source/blender/makesdna')
-rw-r--r--source/blender/makesdna/DNA_node_types.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 52a3755a959..05adcc3b922 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1432,6 +1432,11 @@ typedef struct NodeGeometryCurveSplineType {
uint8_t spline_type;
} NodeGeometryCurveSplineType;
+typedef struct NodeGeometrySetCurveHandlePositions {
+ /* GeometryNodeCurveHandleMode. */
+ uint8_t mode;
+} NodeGeometrySetCurveHandlePositions;
+
typedef struct NodeGeometryCurveSetHandles {
/* GeometryNodeCurveHandleType. */
uint8_t handle_type;