diff options
author | Ton Roosendaal <ton@blender.org> | 2018-04-19 18:34:44 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-19 18:35:25 +0300 |
commit | 51b796ff1528c52cc8b4079fab1003671652a4d9 (patch) | |
tree | 0dfc2d2dabe5e77959264f5b6667897569290a41 /source/blender/makesrna/RNA_access.h | |
parent | 785e8a636a293941a4295e669cb5aeecfafae039 (diff) |
Remove Blender Internal and legacy viewport from Blender 2.8.
Brecht authored this commit, but he gave me the honours to actually
do it. Here it goes; Blender Internal. Bye bye, you did great!
* Point density, voxel data, ocean, environment map textures were removed,
as these only worked within BI rendering. Note that the ocean modifier
and the Cycles point density shader node continue to work.
* Dynamic paint using material shading was removed, as this only worked
with BI. If we ever wanted to support this again probably it should go
through the baking API.
* GPU shader export through the Python API was removed. This only worked
for the old BI GLSL shaders, which no longer exists. Doing something
similar for Eevee would be significantly more complicated because it
uses a lot of multiplass rendering and logic outside the shader, it's
probably impractical.
* Collada material import / export code is mostly gone, as it only worked
for BI materials. We need to add Cycles / Eevee material support at some
point.
* The mesh noise operator was removed since it only worked with BI
material texture slots. A displacement modifier can be used instead.
* The delete texture paint slot operator was removed since it only worked
for BI material texture slots. Could be added back with node support.
* Not all legacy viewport features are supported in the new viewport, but
their code was removed. If we need to bring anything back we can look at
older git revisions.
* There is some legacy viewport code that I could not remove yet, and some
that I probably missed.
* Shader node execution code was left mostly intact, even though it is not
used anywhere now. We may eventually use this to replace the texture
nodes with Cycles / Eevee shader nodes.
* The Cycles Bake panel now includes settings for baking multires normal
and displacement maps. The underlying code needs to be merged properly,
and we plan to add back support for multires AO baking and add support
to Cycles baking for features like vertex color, displacement, and other
missing baking features.
* This commit removes DNA and the Python API for BI material, lamp, world
and scene settings. This breaks a lot of addons.
* There is more DNA that can be removed or renamed, where Cycles or Eevee
are reusing some old BI properties but the names are not really correct
anymore.
* Texture slots for materials, lamps and world were removed. They remain
for brushes, particles and freestyle linestyles.
* 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and
other renderers use this to find all panels to show, minus a few panels
that they have their own replacement for.
Diffstat (limited to 'source/blender/makesrna/RNA_access.h')
-rw-r--r-- | source/blender/makesrna/RNA_access.h | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h index ec4dca98387..6cc91a7d149 100644 --- a/source/blender/makesrna/RNA_access.h +++ b/source/blender/makesrna/RNA_access.h @@ -234,8 +234,6 @@ extern StructRNA RNA_EffectSequence; extern StructRNA RNA_EffectorWeights; extern StructRNA RNA_EnumProperty; extern StructRNA RNA_EnumPropertyItem; -extern StructRNA RNA_EnvironmentMap; -extern StructRNA RNA_EnvironmentMapTexture; extern StructRNA RNA_Event; extern StructRNA RNA_ExplodeModifier; extern StructRNA RNA_ExpressionController; @@ -382,15 +380,8 @@ extern StructRNA RNA_MarbleTexture; extern StructRNA RNA_MaskModifier; extern StructRNA RNA_MaskSequence; extern StructRNA RNA_Material; -extern StructRNA RNA_MaterialHalo; -extern StructRNA RNA_MaterialPhysics; extern StructRNA RNA_MaterialRaytraceMirror; -extern StructRNA RNA_MaterialRaytraceTransparency; extern StructRNA RNA_MaterialSlot; -extern StructRNA RNA_MaterialStrand; -extern StructRNA RNA_MaterialSubsurfaceScattering; -extern StructRNA RNA_MaterialTextureSlot; -extern StructRNA RNA_MaterialVolume; extern StructRNA RNA_Mask; extern StructRNA RNA_MaskLayer; extern StructRNA RNA_Menu; @@ -484,8 +475,6 @@ extern StructRNA RNA_ParticleSystemModifier; extern StructRNA RNA_ParticleTarget; extern StructRNA RNA_PivotConstraint; extern StructRNA RNA_PointCache; -extern StructRNA RNA_PointDensity; -extern StructRNA RNA_PointDensityTexture; extern StructRNA RNA_PointLamp; extern StructRNA RNA_PointerProperty; extern StructRNA RNA_Pose; @@ -696,8 +685,6 @@ extern StructRNA RNA_VertexGroup; extern StructRNA RNA_VertexGroupElement; extern StructRNA RNA_VertexPaint; extern StructRNA RNA_VoronoiTexture; -extern StructRNA RNA_VoxelData; -extern StructRNA RNA_VoxelDataTexture; extern StructRNA RNA_WarpModifier; extern StructRNA RNA_WaveModifier; extern StructRNA RNA_VertexWeightEditModifier; |