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authorSergey Sharybin <sergey.vfx@gmail.com>2015-06-11 12:27:39 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-06-11 15:53:15 +0300
commit102e18d05cd4a92375aa6b855e560617d76ccb26 (patch)
tree35cfa4f3e66edfceb93a79cf4b5663809365c146 /source/blender/makesrna/RNA_enum_types.h
parent2bd6de5bbb1381fa34bf4df59d9f134dd9ccce91 (diff)
Expose debug type into the interface
This way it is now possible to select which exact debug pass is to be used by the render engine. Accessible from the Passes panel. Currently it could only be one debug pass, in the future we can make menus and image users smarter and support multiple passes of the same type.
Diffstat (limited to 'source/blender/makesrna/RNA_enum_types.h')
-rw-r--r--source/blender/makesrna/RNA_enum_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index d3d3578e8b0..061133a9fcf 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -132,6 +132,7 @@ extern EnumPropertyItem object_axis_unsigned_items[];
extern EnumPropertyItem controller_type_items[];
extern EnumPropertyItem render_pass_type_items[];
+extern EnumPropertyItem render_pass_debug_type_items[];
extern EnumPropertyItem keymap_propvalue_items[];