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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-16 23:50:00 +0400
commitafa0fa5e29de94b093f4eda2f8105faa59ba5573 (patch)
treec7fa9cf5336e472ac10a95e78a2ac179ee0d97fd /source/blender/makesrna/RNA_enum_types.h
parentd5c990664e421567f45df7c6148cc5786aa2dbd7 (diff)
2.5 Sculpt:
* Added a new Paint type in scene DNA. This is now the base struct for Sculpt. * The Paint type contains a list of Brushes, you can add or remove these much like material and texture slots. * Modified the UI for the new Paint type, now shows the list of brushes active for this mode * Added a New Brush operator, shows in the UI as a list of brush tool types to add * Made the sculpt tool property UI smaller and not expanded, expectation is that we will have a number of preset brushes that will cover the basic sculpt brush types TODO: * Vertex paint, weight paint, texture paint need to be converted to this system next * Add brush presets to the default blend
Diffstat (limited to 'source/blender/makesrna/RNA_enum_types.h')
-rw-r--r--source/blender/makesrna/RNA_enum_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index a7488ed437b..46d8c50caa6 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -49,6 +49,8 @@ extern EnumPropertyItem nla_mode_blend_items[];
extern EnumPropertyItem event_value_items[];
extern EnumPropertyItem event_type_items[];
+extern EnumPropertyItem brush_sculpt_tool_items[];
+
#endif /* RNA_ENUM_TYPES */