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author | Ton Roosendaal <ton@blender.org> | 2012-11-03 18:31:28 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2012-11-03 18:31:28 +0400 |
commit | 5fe0bd800f81b402b86cb4e22939da6b5cf336ed (patch) | |
tree | 957043814b69d79d5cac0445929d1958af499c37 /source/blender/makesrna/RNA_types.h | |
parent | b59290a835bc1c5aeeec5e3a535848bd8faeadb2 (diff) |
Bugfix (own collection)
Adding new image texture to Meshes didn't initialize UVs to 0-1 default.
This makes initial display of textures on meshes not work.
This fixes my favorite demo case: Open Blender, drop image from desktop on cube.
Diffstat (limited to 'source/blender/makesrna/RNA_types.h')
0 files changed, 0 insertions, 0 deletions