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author | Arystanbek Dyussenov <arystan.d@gmail.com> | 2009-09-06 19:13:57 +0400 |
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committer | Arystanbek Dyussenov <arystan.d@gmail.com> | 2009-09-06 19:13:57 +0400 |
commit | 62138aaa5a7f931fa2ddb4815f755413111cceb0 (patch) | |
tree | d675dc3decf8f86ec0dd60a659976723784dd5f4 /source/blender/makesrna/SConscript | |
parent | 3d64d65ad9c43f82bd4b9241b4a7fdde0fd12000 (diff) |
Python part of multidim. array support for RNA complete.
Multidim. arrays can now be modified at any level, for example:
struc.arrayprop = x
struc.arrayprop[i] = x
struc.arrayprop[i][j] = x
struc.arrayprop[i][j][k] = x
etc...
Approriate rvalue type/length checking is done.
To ensure all works correctly, I wrote automated tests in release/test/rna_array.py.
These tests cover: array/item access, assignment on different levels, tests that proper exceptions are thrown on invalid item access/assignment.
The tests use properties of the RNA Test struct defined in rna_test.c. This struct is only compiled when building with BF_UNIT_TEST=1 scons arg.
Currently unit tests are run manually by loading the script in the Text Editor.
Here's the output I have: http://www.pasteall.org/7644
Things to improve here:
- better exception messages when multidim. array assignment fails. Those we have currently are not very useful for multidim.
- add tests for slice assignment
Diffstat (limited to 'source/blender/makesrna/SConscript')
-rw-r--r-- | source/blender/makesrna/SConscript | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/makesrna/SConscript b/source/blender/makesrna/SConscript index c2790927cef..845abf636e2 100644 --- a/source/blender/makesrna/SConscript +++ b/source/blender/makesrna/SConscript @@ -37,4 +37,7 @@ if env['WITH_BF_LCMS']: if env['WITH_BF_GAMEENGINE']: defs.append('GAMEBLENDER=1') +if env['BF_UNIT_TEST']: + defs.append('UNIT_TEST') + env.BlenderLib ( 'bf_rna', objs, Split(incs), defines=defs, libtype=['core','player'], priority = [165,20] ) |