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author | Matt Ebb <matt@mke3.net> | 2009-11-11 05:15:09 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2009-11-11 05:15:09 +0300 |
commit | f0fc007c4b4bde845610d93cbae9c3c4a86a1216 (patch) | |
tree | 65b70e00d092e85a0de8d81ed23c91961bc0f3cd /source/blender/makesrna/intern/rna_ID.c | |
parent | 0807bc176a1f406674f60e6fc1936dd310f3dec3 (diff) |
Wrapped node input and output sockets in RNA.
This allows you to set and animate the values of socket inputs and outputs, for example the value node.
It's also a step on the way to manipulating node trees via python (i.e. linking node sockets to each other).
This fixes [#19841] RGB Node in compositor not working
Diffstat (limited to 'source/blender/makesrna/intern/rna_ID.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_ID.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c index 3de347cf80e..cb1a1211d24 100644 --- a/source/blender/makesrna/intern/rna_ID.c +++ b/source/blender/makesrna/intern/rna_ID.c @@ -53,7 +53,7 @@ EnumPropertyItem id_type_items[] = { {ID_MA, "MATERIAL", ICON_MATERIAL_DATA, "Material", ""}, {ID_MB, "META", ICON_META_DATA, "MetaBall", ""}, {ID_ME, "MESH", ICON_MESH_DATA, "Mesh", ""}, - {ID_NT, "NODETREE", ICON_NODE, "NodeTree", ""}, + {ID_NT, "NODETREE", ICON_NODETREE, "NodeTree", ""}, {ID_OB, "OBJECT", ICON_OBJECT_DATA, "Object", ""}, {ID_PA, "PARTICLE", ICON_PARTICLE_DATA, "Particle", ""}, {ID_SCE, "SCENE", ICON_SCENE_DATA, "Scene", ""}, |