diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 15:54:53 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 15:54:53 +0400 |
commit | 5c891386842037910f5d522c7d3ffb1792b804db (patch) | |
tree | 133e551d3bf684ea1ccaa8a7d56a4f57b879a95a /source/blender/makesrna/intern/rna_actuator.c | |
parent | 69d0a68f0d7ed82b9701c5a7832f609e4ea4fd75 (diff) |
style cleanup: comments
Diffstat (limited to 'source/blender/makesrna/intern/rna_actuator.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_actuator.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c index c24b78a155c..e564c03df14 100644 --- a/source/blender/makesrna/intern/rna_actuator.c +++ b/source/blender/makesrna/intern/rna_actuator.c @@ -322,7 +322,7 @@ static void rna_ConstraintActuator_spring_set(struct PointerRNA *ptr, float valu *fp = value; } /* ConstraintActuator uses the same property for Material and Property. - Therefore we need to clear the property when "use_material_detect" mode changes */ + * Therefore we need to clear the property when "use_material_detect" mode changes */ static void rna_Actuator_constraint_detect_material_set(struct PointerRNA *ptr, int value) { bActuator *act = (bActuator*)ptr->data; @@ -1453,19 +1453,19 @@ static void rna_def_scene_actuator(BlenderRNA *brna) RNA_def_property_update(prop, NC_LOGIC, NULL); /* XXX no need for those tooltips. to remove soon - Originally we had different 'scene' tooltips for different values of 'type'. - They were: - ACT_SCENE_RESTART "" - ACT_SCENE_CAMERA "" - ACT_SCENE_SET "Set this Scene" - ACT_SCENE_ADD_FRONT "Add an Overlay Scene" - ACT_SCENE_ADD_BACK "Add a Background Scene" - ACT_SCENE_REMOVE "Remove a Scene" - ACT_SCENE_SUSPEND "Pause a Scene" - ACT_SCENE_RESUME "Unpause a Scene" - - It can be done in the ui script if still needed. - */ + * Originally we had different 'scene' tooltips for different values of 'type'. + * They were: + * ACT_SCENE_RESTART "" + * ACT_SCENE_CAMERA "" + * ACT_SCENE_SET "Set this Scene" + * ACT_SCENE_ADD_FRONT "Add an Overlay Scene" + * ACT_SCENE_ADD_BACK "Add a Background Scene" + * ACT_SCENE_REMOVE "Remove a Scene" + * ACT_SCENE_SUSPEND "Pause a Scene" + * ACT_SCENE_RESUME "Unpause a Scene" + * + * It can be done in the ui script if still needed. + */ } |