diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-05-19 13:22:24 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-05-19 13:22:24 +0400 |
commit | 2d343d0774b2ff53894d17cb791ef7efc4332a93 (patch) | |
tree | a44318c260c17a9d297430d3acb6b11a804a3462 /source/blender/makesrna/intern/rna_animviz.c | |
parent | 9a1d586cf98bf7b21546f2c5bca6331c72c329e4 (diff) |
AnimViz UI Tweak - Made Motion Paths and Onion Skinning UI's more consistent in terms of how they deal with the current 'mode'
Diffstat (limited to 'source/blender/makesrna/intern/rna_animviz.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_animviz.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_animviz.c b/source/blender/makesrna/intern/rna_animviz.c index c5172c4e59c..ff8c452e3ac 100644 --- a/source/blender/makesrna/intern/rna_animviz.c +++ b/source/blender/makesrna/intern/rna_animviz.c @@ -158,7 +158,7 @@ static void rna_def_animviz_ghosts(BlenderRNA *brna) PropertyRNA *prop; static const EnumPropertyItem prop_type_items[] = { - {GHOST_TYPE_NONE, "NONE", 0, "No Ghosts", "Don not show any ghosts"}, + {GHOST_TYPE_NONE, "NONE", 0, "No Ghosts", "Do not show any ghosts"}, {GHOST_TYPE_ACFRA, "CURRENT_FRAME", 0, "Around Current Frame", "Show ghosts from around the current frame"}, {GHOST_TYPE_RANGE, "RANGE", 0, "In Range", "Show ghosts for the specified frame range"}, {GHOST_TYPE_KEYS, "KEYS", 0, "On Keyframes", "Show ghosts on keyframes"}, @@ -222,8 +222,8 @@ static void rna_def_animviz_paths(BlenderRNA *brna) PropertyRNA *prop; static const EnumPropertyItem prop_type_items[]= { - {MOTIONPATH_TYPE_RANGE, "RANGE", 0, "In Range", "Display Paths of poses within specified range"}, {MOTIONPATH_TYPE_ACFRA, "CURRENT_FRAME", 0, "Around Frame", "Display Paths of poses within a fixed number of frames around the current frame"}, + {MOTIONPATH_TYPE_RANGE, "RANGE", 0, "In Range", "Display Paths of poses within specified range"}, {0, NULL, 0, NULL, NULL}}; static const EnumPropertyItem prop_location_items[]= { {MOTIONPATH_BAKE_HEADS, "HEADS", 0, "Heads", "Calculate bone paths from heads"}, |