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authorCampbell Barton <ideasman42@gmail.com>2019-03-08 01:29:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-08 01:50:00 +0300
commit8f817de0cbef41dac81e6c7665ada509c3fe2988 (patch)
tree0802c3287116ce0bf600adc4bed8cba31cfc97b1 /source/blender/makesrna/intern/rna_armature.c
parente68ac2827dd4f8ad346011a8a408b342e2718707 (diff)
Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f7e we agree its best to change the convention. Names now mostly follow RNA. Some exceptions: - Use 'nodetrees' instead of 'nodegroups' since the struct is called NodeTree. - Use 'gpencils' instead of 'grease_pencil' since 'gpencil' is a common abbreviation in the C code. Other exceptions: - Leave 'wm' as it's a list of one. - Leave 'ipo' as is for versioning.
Diffstat (limited to 'source/blender/makesrna/intern/rna_armature.c')
-rw-r--r--source/blender/makesrna/intern/rna_armature.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index 90f93030cb9..1c16abcd12f 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -141,7 +141,7 @@ static void rna_Armature_update_layers(Main *bmain, Scene *UNUSED(scene), Pointe
/* proxy lib exception, store it here so we can restore layers on file
* load, since it would otherwise get lost due to being linked data */
- for (ob = bmain->object.first; ob; ob = ob->id.next) {
+ for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->data == arm && ob->pose)
ob->pose->proxy_layer = arm->layer;
}
@@ -426,7 +426,7 @@ static void rna_Bone_bbone_handle_update(Main *bmain, Scene *scene, PointerRNA *
Bone *bone = (Bone *)ptr->data;
/* Update all users of this armature after changing B-Bone handles. */
- for (Object *obt = bmain->object.first; obt; obt = obt->id.next) {
+ for (Object *obt = bmain->objects.first; obt; obt = obt->id.next) {
if (obt->data == arm && obt->pose) {
bPoseChannel *pchan = BKE_pose_channel_find_name(obt->pose, bone->name);