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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-16 04:52:21 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-06-16 04:52:21 +0400
commit51fbc95e8c8699cd9ba2f7b1958df7270851af39 (patch)
tree3e2f2ce8595f38d79116ff1026a6995dc373b092 /source/blender/makesrna/intern/rna_armature.c
parent32cf82dbb394fa454a2bc0b93d166d1091b3c25e (diff)
RNA
* Added icon to property and enum property items. The latter is responsible for the large number of files changed. * For RNA functions, added PROP_RNAPTR flag to ask for a PointerRNA as argument instead of a C pointer, instead of doing it implicitly with the AnyType type. * Material: properly wrap diffuse/specular param variables, and rename some things for consistency. * MaterialTextureSlot: added "enabled" property (ma->septex). * Image: make animated property editable. * Image Editor: make some things editable, notifiers, respect state. * Context: fix issue with screen not being set as ID.
Diffstat (limited to 'source/blender/makesrna/intern/rna_armature.c')
-rw-r--r--source/blender/makesrna/intern/rna_armature.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/makesrna/intern/rna_armature.c b/source/blender/makesrna/intern/rna_armature.c
index aa74e7429e2..631550964d6 100644
--- a/source/blender/makesrna/intern/rna_armature.c
+++ b/source/blender/makesrna/intern/rna_armature.c
@@ -256,16 +256,16 @@ void rna_def_armature(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem prop_drawtype_items[] = {
- {ARM_OCTA, "OCTAHEDRAL", "Octahedral", "Draw bones as octahedral shape (default)."},
- {ARM_LINE, "STICK", "Stick", "Draw bones as simple 2D lines with dots."},
- {ARM_B_BONE, "BBONE", "B-Bone", "Draw bones as boxes, showing subdivision and B-Splines"},
- {ARM_ENVELOPE, "ENVELOPE", "Envelope", "Draw bones as extruded spheres, showing defomation influence volume."},
- {0, NULL, NULL, NULL}};
+ {ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Draw bones as octahedral shape (default)."},
+ {ARM_LINE, "STICK", 0, "Stick", "Draw bones as simple 2D lines with dots."},
+ {ARM_B_BONE, "BBONE", 0, "B-Bone", "Draw bones as boxes, showing subdivision and B-Splines"},
+ {ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Draw bones as extruded spheres, showing defomation influence volume."},
+ {0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_ghost_type_items[] = {
- {ARM_GHOST_CUR, "CURRENT_FRAME", "Around Current Frame", "Draw Ghosts of poses within a fixed number of frames around the current frame."},
- {ARM_GHOST_RANGE, "RANGE", "In Range", "Draw Ghosts of poses within specified range."},
- {ARM_GHOST_KEYS, "KEYS", "On Keyframes", "Draw Ghosts of poses on Keyframes."},
- {0, NULL, NULL, NULL}};
+ {ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Current Frame", "Draw Ghosts of poses within a fixed number of frames around the current frame."},
+ {ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Draw Ghosts of poses within specified range."},
+ {ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Draw Ghosts of poses on Keyframes."},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Armature", "ID");
RNA_def_struct_ui_text(srna, "Armature", "Armature datablock containing a hierarchy of bones, usually used for rigging characters.");