diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 23:50:00 +0400 |
---|---|---|
committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 23:50:00 +0400 |
commit | afa0fa5e29de94b093f4eda2f8105faa59ba5573 (patch) | |
tree | c7fa9cf5336e472ac10a95e78a2ac179ee0d97fd /source/blender/makesrna/intern/rna_brush.c | |
parent | d5c990664e421567f45df7c6148cc5786aa2dbd7 (diff) |
2.5 Sculpt:
* Added a new Paint type in scene DNA. This is now the base struct for Sculpt.
* The Paint type contains a list of Brushes, you can add or remove these much like material and texture slots.
* Modified the UI for the new Paint type, now shows the list of brushes active for this mode
* Added a New Brush operator, shows in the UI as a list of brush tool types to add
* Made the sculpt tool property UI smaller and not expanded, expectation is that we will have a number of preset brushes that will cover the basic sculpt brush types
TODO:
* Vertex paint, weight paint, texture paint need to be converted to this system next
* Add brush presets to the default blend
Diffstat (limited to 'source/blender/makesrna/intern/rna_brush.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_brush.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index b58df16dc62..65c66800f41 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -32,6 +32,17 @@ #include "DNA_brush_types.h" #include "DNA_texture_types.h" +EnumPropertyItem brush_sculpt_tool_items[] = { + {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""}, + {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""}, + {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""}, + {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""}, + {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""}, + {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""}, + {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""}, + {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""}, + {0, NULL, 0, NULL, NULL}}; + #ifdef RNA_RUNTIME #include "MEM_guardedalloc.h" @@ -92,17 +103,6 @@ void rna_def_brush(BlenderRNA *brna) {BRUSH_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting."}, {0, NULL, 0, NULL, NULL}}; - static EnumPropertyItem prop_sculpt_tool_items[] = { - {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""}, - {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""}, - {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""}, - {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""}, - {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""}, - {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""}, - {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""}, - {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""}, - {0, NULL, 0, NULL, NULL}}; - srna= RNA_def_struct(brna, "Brush", "ID"); RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting."); RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA); @@ -113,7 +113,7 @@ void rna_def_brush(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Blending mode", "Brush blending mode."); prop= RNA_def_property(srna, "sculpt_tool", PROP_ENUM, PROP_NONE); - RNA_def_property_enum_items(prop, prop_sculpt_tool_items); + RNA_def_property_enum_items(prop, brush_sculpt_tool_items); RNA_def_property_ui_text(prop, "Sculpt Tool", ""); /* number values */ |