diff options
author | William Reynish <william@reynish.com> | 2009-09-13 23:37:51 +0400 |
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committer | William Reynish <william@reynish.com> | 2009-09-13 23:37:51 +0400 |
commit | be7eeb888af6cebe5d4162faa6e1b7551312410a (patch) | |
tree | 02d8fb65e96ded24684899720cb59971ac96b6db /source/blender/makesrna/intern/rna_brush.c | |
parent | 8c6176b84688fae585952992676d56903113c040 (diff) |
Sculpt UI
*Changed Sculpt Modes Flip Direction to an enum so that you can explicitly choose Add or Subtract.
*Expanded the sculpt tool list. I realize Nicolas has a longer term plan for the brush tools, but at least now it's useable again.
Diffstat (limited to 'source/blender/makesrna/intern/rna_brush.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_brush.c | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index 448a2046855..612863e1ab9 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -104,6 +104,11 @@ void rna_def_brush(BlenderRNA *brna) {IMB_BLEND_ERASE_ALPHA, "ERASE_ALPHA", 0, "Erase Alpha", "Erase alpha while painting."}, {IMB_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting."}, {0, NULL, 0, NULL, NULL}}; + + static const EnumPropertyItem prop_flip_direction_items[]= { + {0, "ADD", 0, "Add", "Add effect of brush"}, + {BRUSH_DIR_IN, "SUBTRACT", 0, "Subtract", "Subtract effect of brush"}, + {0, NULL, 0, NULL, NULL}}; srna= RNA_def_struct(brna, "Brush", "ID"); RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting."); @@ -117,6 +122,11 @@ void rna_def_brush(BlenderRNA *brna) prop= RNA_def_property(srna, "sculpt_tool", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_sculpt_tool_items); RNA_def_property_ui_text(prop, "Sculpt Tool", ""); + + prop= RNA_def_property(srna, "direction", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag"); + RNA_def_property_enum_items(prop, prop_flip_direction_items); + RNA_def_property_ui_text(prop, "Direction", "Mapping type to use for this image in the game engine."); /* number values */ prop= RNA_def_property(srna, "size", PROP_INT, PROP_NONE); @@ -192,10 +202,6 @@ void rna_def_brush(BlenderRNA *brna) RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_ANCHORED); RNA_def_property_ui_text(prop, "Anchored", "Keep the brush anchored to the initial location."); - prop= RNA_def_property(srna, "flip_direction", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_DIR_IN); - RNA_def_property_ui_text(prop, "Flip Direction", "Move vertices in the opposite direction."); - prop= RNA_def_property(srna, "space", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_SPACE); RNA_def_property_ui_text(prop, "Space", "Limit brush application to the distance specified by spacing."); |