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authorAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:36:33 +0400
committerAntony Riakiotakis <kalast@gmail.com>2013-12-10 00:40:02 +0400
commitf0675b14d84392e65c9e746752defa707335626c (patch)
tree063c281b5b063d506d9a46bb1970e69f33975470 /source/blender/makesrna/intern/rna_brush.c
parentec30d711ccfc28be494580df38d4fce9c0a00875 (diff)
Refactoring/cleanup, borrowed from soc-2013-paint branch.
* Move symmetry options to the paint struct (where all paint systems can make use of it) * Rename draw_pressure to stroke_active. This is what is really checked on those occasions that this is used. Also move turning on/off of this option to the stroke level and avoid doing it on every stroke system. * Rename BRUSH_RESTORE_MESH to BRUSH_DRAG_DOT. In image painting this won't restore any mesh, so better have a name that is directly linked to what the flag actually does.
Diffstat (limited to 'source/blender/makesrna/intern/rna_brush.c')
-rw-r--r--source/blender/makesrna/intern/rna_brush.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 405d38e9683..01e8c5956ff 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -131,7 +131,7 @@ static int rna_SculptToolCapabilities_has_jitter_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
return (!(br->flag & BRUSH_ANCHORED) &&
- !(br->flag & BRUSH_RESTORE_MESH) &&
+ !(br->flag & BRUSH_DRAG_DOT) &&
!ELEM4(br->sculpt_tool,
SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE,
SCULPT_TOOL_SNAKE_HOOK, SCULPT_TOOL_THUMB));
@@ -211,7 +211,7 @@ static int rna_SculptToolCapabilities_has_smooth_stroke_get(PointerRNA *ptr)
{
Brush *br = (Brush *)ptr->data;
return (!(br->flag & BRUSH_ANCHORED) &&
- !(br->flag & BRUSH_RESTORE_MESH) &&
+ !(br->flag & BRUSH_DRAG_DOT) &&
!ELEM4(br->sculpt_tool,
SCULPT_TOOL_GRAB, SCULPT_TOOL_ROTATE,
SCULPT_TOOL_SNAKE_HOOK, SCULPT_TOOL_THUMB));
@@ -608,7 +608,7 @@ static void rna_def_brush(BlenderRNA *brna)
static EnumPropertyItem sculpt_stroke_method_items[] = {
{0, "DOTS", 0, "Dots", "Apply paint on each mouse move step"},
- {BRUSH_RESTORE_MESH, "DRAG_DOT", 0, "Drag Dot", "Allows a single dot to be carefully positioned"},
+ {BRUSH_DRAG_DOT, "DRAG_DOT", 0, "Drag Dot", "Allows a single dot to be carefully positioned"},
{BRUSH_SPACE, "SPACE", 0, "Space", "Limit brush application to the distance specified by spacing"},
{BRUSH_ANCHORED, "ANCHORED", 0, "Anchored", "Keep the brush anchored to the initial location"},
{BRUSH_AIRBRUSH, "AIRBRUSH", 0, "Airbrush", "Keep applying paint effect while holding mouse (spray)"},
@@ -996,8 +996,8 @@ static void rna_def_brush(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Edge-to-edge", "Drag anchor brush from edge-to-edge");
RNA_def_property_update(prop, 0, "rna_Brush_update");
- prop = RNA_def_property(srna, "use_restore_mesh", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_RESTORE_MESH);
+ prop = RNA_def_property(srna, "use_drag_dot", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_DRAG_DOT);
RNA_def_property_ui_text(prop, "Restore Mesh", "Allow a single dot to be carefully positioned");
RNA_def_property_update(prop, 0, "rna_Brush_update");