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authorAntony Riakiotakis <kalast@gmail.com>2015-08-31 21:37:38 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-08-31 22:00:30 +0300
commit333feea6e9450379f5314f327cf1ac1aef6d8a07 (patch)
tree733c5da53fbae58268a4c1d68beb2fc383ad5187 /source/blender/makesrna/intern/rna_brush.c
parent0018483dfaf96af569fad40bed6f47389ef3358f (diff)
Fix T45258, impossible to select brush when removing it from 2d
painting. Also system added a brush every time it found no paint brush in the system which is not what we would want. Solution: * Brush panel stays visible always, regardless of whether there is a brush or not. * We search for first available brush when we find no brush in paint struct instead of always generating a new one. * Generating and searching for a brush take a mode argument now. Needed some refactoring to users of BKE_paint_init as well. * Did some style cleanups for paint mode enums. Patch is big but it's mostly argument refactoring.
Diffstat (limited to 'source/blender/makesrna/intern/rna_brush.c')
-rw-r--r--source/blender/makesrna/intern/rna_brush.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 2c69331f50a..93cbd5fa246 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -510,7 +510,7 @@ static EnumPropertyItem *rna_Brush_direction_itemf(bContext *C, PointerRNA *ptr,
Brush *me = (Brush *)(ptr->data);
switch (mode) {
- case PAINT_SCULPT:
+ case ePaintSculpt:
switch (me->sculpt_tool) {
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_CREASE:
@@ -550,8 +550,8 @@ static EnumPropertyItem *rna_Brush_direction_itemf(bContext *C, PointerRNA *ptr,
}
break;
- case PAINT_TEXTURE_2D:
- case PAINT_TEXTURE_PROJECTIVE:
+ case ePaintTexture2D:
+ case ePaintTextureProjective:
switch (me->imagepaint_tool) {
case PAINT_TOOL_SOFTEN:
return prop_soften_sharpen_items;
@@ -581,9 +581,9 @@ static EnumPropertyItem *rna_Brush_stroke_itemf(bContext *C, PointerRNA *UNUSED(
};
switch (mode) {
- case PAINT_SCULPT:
- case PAINT_TEXTURE_2D:
- case PAINT_TEXTURE_PROJECTIVE:
+ case ePaintSculpt:
+ case ePaintTexture2D:
+ case ePaintTextureProjective:
return sculpt_stroke_method_items;
default: