diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-06 19:03:11 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-08-06 19:03:56 +0300 |
commit | d693d77fed968c126dbde62c73bbaffc5b14b43c (patch) | |
tree | 18dd4d34d1fec8a7a3c70f1005afcc68659fbd36 /source/blender/makesrna/intern/rna_brush.c | |
parent | 97c56b7628d100990bb49ee6749374b15001d46e (diff) |
Sculpt: Cloth Brush simulation area property
This makes possible to choose between a local and a global simulation
when the cloth brush is used. Local simulation is the current default.
When global simulation is enabled, the cloth brush simulates the entire
mesh without taking any simulation limits into account.
This was possible before by setting the simulation limits to 10 (the
current maximum value allowed) so the entire mesh was inside the limits,
but this was a hack as the limits scale with the radius and there should
not be any limitation on how big the simulated area can be to be able to
simulate an entire object. This also allows to make a more clear
distinction between cloth brush presets that are intended to be used in
local areas to add details or globally to generate the base shape of the
mesh.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D8481
Diffstat (limited to 'source/blender/makesrna/intern/rna_brush.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_brush.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c index d20cec518bc..11b563dae52 100644 --- a/source/blender/makesrna/intern/rna_brush.c +++ b/source/blender/makesrna/intern/rna_brush.c @@ -1983,6 +1983,16 @@ static void rna_def_brush(BlenderRNA *brna) {0, NULL, 0, NULL, NULL}, }; + static const EnumPropertyItem brush_cloth_simulation_area_type_items[] = { + {BRUSH_CLOTH_SIMULATION_AREA_LOCAL, + "LOCAL", + 0, + "Local", + "Simulates only a specific area arround the brush limited by a fixed radius"}, + {BRUSH_CLOTH_SIMULATION_AREA_GLOBAL, "GLOBAL", 0, "Global", "Simulates the entire mesh"}, + {0, NULL, 0, NULL, NULL}, + }; + static const EnumPropertyItem brush_smooth_deform_type_items[] = { {BRUSH_SMOOTH_DEFORM_LAPLACIAN, "LAPLACIAN", @@ -2153,6 +2163,14 @@ static void rna_def_brush(BlenderRNA *brna) prop, "Force Falloff", "Shape used in the brush to apply force to the cloth"); RNA_def_property_update(prop, 0, "rna_Brush_update"); + prop = RNA_def_property(srna, "cloth_simulation_area_type", PROP_ENUM, PROP_NONE); + RNA_def_property_enum_items(prop, brush_cloth_simulation_area_type_items); + RNA_def_property_ui_text( + prop, + "Simulation Area", + "Part of the mesh that is going to be simulated when the stroke is active"); + RNA_def_property_update(prop, 0, "rna_Brush_update"); + prop = RNA_def_property(srna, "smooth_deform_type", PROP_ENUM, PROP_NONE); RNA_def_property_enum_items(prop, brush_smooth_deform_type_items); RNA_def_property_ui_text(prop, "Deformation", "Deformation type that is used in the brush"); |