diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2015-06-29 16:24:25 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-06-29 16:24:25 +0300 |
commit | 3d12d4b94f9bff6ea810179e22a5e3e018541f31 (patch) | |
tree | b7a0e7d2bc49c0d5757c8a8394b60ff99a9a2900 /source/blender/makesrna/intern/rna_camera.c | |
parent | 295d0c52a26730edc6d4ed1276e4051cce006be5 (diff) |
Fix T45234: Stereo Parallel vs. Off-Axis
Parallel rendering was not working.
The idea of having parallel convergence mode to render as parallel but
visualize as off-axis was good, but it was leading to some complications
in the code.
I think it's more clear to the user if parallel looks and render as
parallel, and if she wants to pre-visualize the converged planes, simply
temporarily set the camera to off-axis.
Diffstat (limited to 'source/blender/makesrna/intern/rna_camera.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_camera.c | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c index 16f74a05f7b..9aec0ea43cc 100644 --- a/source/blender/makesrna/intern/rna_camera.c +++ b/source/blender/makesrna/intern/rna_camera.c @@ -144,15 +144,6 @@ static void rna_def_camera_stereo_data(BlenderRNA *brna) "The converge point for the stereo cameras " "(often the distance between a projector and the projection screen)"); RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); - - prop = RNA_def_property(srna, "viewport_convergence", PROP_FLOAT, PROP_DISTANCE); - RNA_def_property_float_sdna(prop, NULL, "convergence_distance"); - RNA_def_property_range(prop, 0.00001f, FLT_MAX); - RNA_def_property_ui_range(prop, 0.0f, 15.f, 1, 2); - RNA_def_property_ui_text(prop, "Viewport Convergence", - "Preview convergence distance for the stereo effect in the viewport " - "(it does not affect the render!)"); - RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL); } void RNA_def_camera(BlenderRNA *brna) |