diff options
author | Janne Karhu <jhkarh@gmail.com> | 2009-06-27 19:28:58 +0400 |
---|---|---|
committer | Janne Karhu <jhkarh@gmail.com> | 2009-06-27 19:28:58 +0400 |
commit | 912c2f440b447aa8cae9f3e3a86acf51cd495e3d (patch) | |
tree | 57b5274640b0c0854f83ff0e3e4ba43902a69ddc /source/blender/makesrna/intern/rna_cloth.c | |
parent | 9becf3c310b1051d1e9dc7170cb02d73bc4d6e08 (diff) |
Pointcache refresh part 2
* Based on what happens during simulation the cache is marked (also in cache panel, this could possibly be extended to 3d view as well) as:
- exact (not marked)
- outdated (simulation is not done completely with current settings)
- non-exact (frames were skipped during simulation)
* The parameter "cache step" effects the number of frames between saved cache frames.
- This can save a lot of memory (or disk space) if absolutely frame accurate simulation is not required.
- Speeds up the "quick caching" very much.
- Frames between cached frames are interpolated from the cached frames.
- Current default value of 10 frames works nicely with up/down-arrows (skip 10 frames forwards/backwards on timeline), but can be changed if wanted.
* The caching can work in normal or "quick" mode:
[Normal cache]
- Basic: Calculate what even happens (settings change, big frame steps etc.) and cache results, if possible try to use "cache step" when saving cache frames.
- Becomes non-exact: After larger than 1 frame steps.
- Becomes outdated: After any change effecting the simulation other than frame steps.
- Pros/cons: Freedom of doing anything and playing with particles, but exact results have to calculated from the beginning.
[Quick cache]
- Basic: Calculate simulation up to current frame automatically on changes with cache step sized jumps in simulation. With multiple "quick cached" simulations the smallest cache step is used.
- Becomes non-exact: Always from frame 1 (unless cache step = 1).
- Becomes outdated: Never.
- Pros/cons: Not very accurate, but super fast!
- Todo: Transform of any animated (non-autokeyed) object is locked! Probably needs some tinkering with anim sys overrides.
* The simulation can be run forwards or backwards even if it's cache is outdated or non-exact, the following rules apply in these situations:
- step forwards (to unknown) -> simulate from last exact frame, store result
- step backwards (to known) -> result is interpolated from existing frames, store result, clear cache forwards if current frame is after last exact frame
* "Calculate to current frame" runs the simulation from start to current frame with a frame steps of 1.
- Baking does the same, but runs the simulation all the way to the end of simulation.
- Rendering does this automatically if the simulation is outdated of non-exact, so all rendered simulations will always be updated and exact.
* Every cache panel also holds buttons to "Bake all dynamics", "Free all dynamics" and "Update all dynamics to current frame".
* Cloth simulation supports the new cache too.
Diffstat (limited to 'source/blender/makesrna/intern/rna_cloth.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_cloth.c | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_cloth.c b/source/blender/makesrna/intern/rna_cloth.c index 361c1b61303..cefd2316fbf 100644 --- a/source/blender/makesrna/intern/rna_cloth.c +++ b/source/blender/makesrna/intern/rna_cloth.c @@ -34,9 +34,24 @@ #include "BKE_modifier.h" #include "DNA_cloth_types.h" +#include "DNA_object_types.h" +#include "DNA_scene_types.h" + +#include "WM_types.h" #ifdef RNA_RUNTIME +#include "BKE_context.h" +#include "BKE_depsgraph.h" + +static void rna_cloth_update(bContext *C, PointerRNA *ptr) +{ + Scene *scene = CTX_data_scene(C); + Object *ob = ptr->id.data; + + DAG_object_flush_update(scene, ob, OB_RECALC_DATA); +} + static void rna_ClothSettings_max_bend_set(struct PointerRNA *ptr, float value) { ClothSimSettings *settings = (ClothSimSettings*)ptr->data; @@ -165,42 +180,50 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "mingoal"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Goal Minimum", "Goal minimum, vertex group weights are scaled to match this range."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "goal_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "maxgoal"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Goal Maximum", "Goal maximum, vertex group weights are scaled to match this range."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "goal_default", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "defgoal"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_ui_text(prop, "Goal Default", "Default Goal (vertex target position) value, when no Vertex Group used."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "goal_spring", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "goalspring"); RNA_def_property_range(prop, 0.0f, 0.999f); RNA_def_property_ui_text(prop, "Goal Stiffness", "Goal (vertex target position) spring stiffness."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "goal_friction", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "goalfrict"); RNA_def_property_range(prop, 0.0f, 50.0f); RNA_def_property_ui_text(prop, "Goal Damping", "Goal (vertex target position) friction."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); /* mass */ prop= RNA_def_property(srna, "mass", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_text(prop, "Mass", "Mass of cloth material."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "mass_vertex_group", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_ClothSettings_mass_vgroup_get", "rna_ClothSettings_mass_vgroup_length", "rna_ClothSettings_mass_vgroup_set"); RNA_def_property_ui_text(prop, "Mass Vertex Group", "Vertex group for fine control over mass distribution."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "gravity", PROP_FLOAT, PROP_VECTOR); RNA_def_property_array(prop, 3); RNA_def_property_range(prop, -100.0, 100.0); RNA_def_property_float_funcs(prop, "rna_ClothSettings_gravity_get", "rna_ClothSettings_gravity_set", NULL); RNA_def_property_ui_text(prop, "Gravity", "Gravity or external force vector."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); /* various */ @@ -208,61 +231,73 @@ static void rna_def_cloth_sim_settings(BlenderRNA *brna) RNA_def_property_float_sdna(prop, NULL, "Cvi"); RNA_def_property_range(prop, 0.0f, 10.0f); RNA_def_property_ui_text(prop, "Air Damping", "Air has normally some thickness which slows falling things down."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "pin_cloth", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_GOAL); RNA_def_property_ui_text(prop, "Pin Cloth", "Define forces for vertices to stick to animated position."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "pin_stiffness", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "goalspring"); RNA_def_property_range(prop, 0.0f, 50.0); RNA_def_property_ui_text(prop, "Pin Stiffness", "Pin (vertex target position) spring stiffness."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "quality", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "stepsPerFrame"); RNA_def_property_range(prop, 4, 80); RNA_def_property_ui_text(prop, "Quality", "Quality of the simulation in steps per frame (higher is better quality but slower)."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); /* springs */ prop= RNA_def_property(srna, "stiffness_scaling", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_SIMSETTINGS_FLAG_SCALING); RNA_def_property_ui_text(prop, "Stiffness Scaling", "If enabled, stiffness can be scaled along a weight painted vertex group."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "spring_damping", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "Cdis"); RNA_def_property_range(prop, 0.0f, 50.0f); RNA_def_property_ui_text(prop, "Spring Damping", "Damping of cloth velocity (higher = more smooth, less jiggling)"); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "structural_stiffness", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "structural"); RNA_def_property_range(prop, 1.0f, 10000.0f); RNA_def_property_ui_text(prop, "Structural Stiffness", "Overall stiffness of structure."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "structural_stiffness_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max_struct"); RNA_def_property_range(prop, 0.0f, 10000.0f); RNA_def_property_float_funcs(prop, NULL, "rna_ClothSettings_max_struct_set", NULL); RNA_def_property_ui_text(prop, "Structural Stiffness Maximum", "Maximum structural stiffness value."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "structural_stiffness_vertex_group", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_ClothSettings_struct_vgroup_get", "rna_ClothSettings_struct_vgroup_length", "rna_ClothSettings_struct_vgroup_set"); RNA_def_property_ui_text(prop, "Structural Stiffness Vertex Group", "Vertex group for fine control over structural stiffness."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "bending_stiffness", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "bending"); RNA_def_property_range(prop, 0.0f, 10000.0f); RNA_def_property_ui_text(prop, "Bending Stiffness", "Wrinkle coefficient (higher = less smaller but more big wrinkles)."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "bending_stiffness_max", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "max_bend"); RNA_def_property_range(prop, 0.0f, 10000.0f); RNA_def_property_float_funcs(prop, NULL, "rna_ClothSettings_max_bend_set", NULL); RNA_def_property_ui_text(prop, "Bending Stiffness Maximum", "Maximum bending stiffness value."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "bending_vertex_group", PROP_STRING, PROP_NONE); RNA_def_property_string_funcs(prop, "rna_ClothSettings_bend_vgroup_get", "rna_ClothSettings_bend_vgroup_length", "rna_ClothSettings_bend_vgroup_set"); RNA_def_property_ui_text(prop, "Bending Stiffness Vertex Group", "Vertex group for fine control over bending stiffness."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); /* unused */ @@ -323,40 +358,48 @@ static void rna_def_cloth_collision_settings(BlenderRNA *brna) prop= RNA_def_property(srna, "enable_collision", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_COLLSETTINGS_FLAG_ENABLED); RNA_def_property_ui_text(prop, "Enable Collision", "Enable collisions with other objects."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "min_distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "epsilon"); RNA_def_property_range(prop, 0.001f, 1.0f); RNA_def_property_ui_text(prop, "Minimum Distance", "Minimum distance between collision objects before collision response takes in, can be changed for each frame."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 80.0f); RNA_def_property_ui_text(prop, "Friction", "Friction force if a collision happened (0=movement not changed, 100=no movement left)"); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "collision_quality", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "loop_count"); RNA_def_property_range(prop, 1, 20); RNA_def_property_ui_text(prop, "Collision Quality", "How many collision iterations should be done. (higher is better quality but slower)"); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); /* self collision */ prop= RNA_def_property(srna, "enable_self_collision", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flags", CLOTH_COLLSETTINGS_FLAG_SELF); RNA_def_property_ui_text(prop, "Enable Self Collision", "Enable self collisions."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "self_min_distance", PROP_FLOAT, PROP_NONE); RNA_def_property_float_sdna(prop, NULL, "selfepsilon"); RNA_def_property_range(prop, 0.5f, 1.0f); RNA_def_property_ui_text(prop, "Self Minimum Distance", "0.5 means no distance at all, 1.0 is maximum distance"); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "self_friction", PROP_FLOAT, PROP_NONE); RNA_def_property_range(prop, 0.0f, 80.0f); RNA_def_property_ui_text(prop, "Self Friction", "Friction/damping with self contact."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); prop= RNA_def_property(srna, "self_collision_quality", PROP_INT, PROP_NONE); RNA_def_property_int_sdna(prop, NULL, "self_loop_count"); RNA_def_property_range(prop, 1, 10); RNA_def_property_ui_text(prop, "Self Collision Quality", "How many self collision iterations should be done. (higher is better quality but slower), can be changed for each frame."); + RNA_def_property_update(prop, NC_OBJECT|ND_GEOM_DATA, "rna_cloth_update"); } void RNA_def_cloth(BlenderRNA *brna) |