diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-24 16:13:13 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-24 16:13:13 +0400 |
commit | 385c72f5f26ae9c86bf40c127c44216ceea0e6c1 (patch) | |
tree | 6c0432578abee5437adc94e96b5a91c593b866b4 /source/blender/makesrna/intern/rna_constraint.c | |
parent | 5841d1c8145ba50addeb17fa0231705d949d8b3d (diff) | |
parent | b5ce1b1a23a3befbcc4cd3c67a5ec6a76d77aa5a (diff) |
Merged changes in the trunk up to revision 55546.
Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript
Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
Diffstat (limited to 'source/blender/makesrna/intern/rna_constraint.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_constraint.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c index 4ced8326560..c96ea72fee2 100644 --- a/source/blender/makesrna/intern/rna_constraint.c +++ b/source/blender/makesrna/intern/rna_constraint.c @@ -48,8 +48,8 @@ EnumPropertyItem constraint_type_items[] = { {0, "", 0, N_("Motion Tracking"), ""}, {CONSTRAINT_TYPE_CAMERASOLVER, "CAMERA_SOLVER", ICON_CONSTRAINT_DATA, "Camera Solver", ""}, - {CONSTRAINT_TYPE_OBJECTSOLVER, "OBJECT_SOLVER", ICON_CONSTRAINT_DATA, "Object Solver", ""}, {CONSTRAINT_TYPE_FOLLOWTRACK, "FOLLOW_TRACK", ICON_CONSTRAINT_DATA, "Follow Track", ""}, + {CONSTRAINT_TYPE_OBJECTSOLVER, "OBJECT_SOLVER", ICON_CONSTRAINT_DATA, "Object Solver", ""}, {0, "", 0, N_("Transform"), ""}, {CONSTRAINT_TYPE_LOCLIKE, "COPY_LOCATION", ICON_CONSTRAINT_DATA, "Copy Location", "Copy the location of a target (with an optional offset), so that they move together"}, @@ -99,8 +99,8 @@ EnumPropertyItem constraint_type_items[] = { "Change pivot point for transforms (buggy)"}, {CONSTRAINT_TYPE_RIGIDBODYJOINT, "RIGID_BODY_JOINT", ICON_CONSTRAINT_DATA, "Rigid Body Joint", "Use to define a Rigid Body Constraint (for Game Engine use only)"}, - {CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", - "Custom constraint(s) written in Python (Not yet implemented)"}, + /* {CONSTRAINT_TYPE_PYTHON, "SCRIPT", ICON_CONSTRAINT_DATA, "Script", + "Custom constraint(s) written in Python (Not yet implemented)"}, */ {CONSTRAINT_TYPE_SHRINKWRAP, "SHRINKWRAP", ICON_CONSTRAINT_DATA, "Shrinkwrap", "Restrict movements to surface of target mesh"}, {0, NULL, 0, NULL, NULL} |