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authorAlexander Romanov <a.romanov@blend4web.com>2016-01-27 12:06:57 +0300
committerAlexander Romanov <a.romanov@blend4web.com>2016-01-27 12:06:57 +0300
commit771f73b6bedbdd1c1e2993bd8d3680d53fa67b7c (patch)
tree1e1593c722640fc00a1755d1acd3a4263ff396b0 /source/blender/makesrna/intern/rna_image_api.c
parentf6ff8f27e35d7b9596bbb2c55c3cf464f6e6ffc0 (diff)
World textures displaying for viewport in BI.
This patch supports "Image or Movie" and "Environment map" types of world texture for the viewport. It supports: - "View", "AngMap" and "Equirectangular" types of mapping. - Different types of texture blending (according to BI world render). - Same color blending as when it lacked textures (but render via glsl). {F207734} {F207735} Example: {F275180} Original author: @valentin_b4w Regards, Alexander (Blend4Web Team). Reviewers: sergey, valentin_b4w, brecht, merwin Reviewed By: merwin Subscribers: campbellbarton, merwin, blueprintrandom, youle, a.romanov, yurikovelenov, AlexKowel, Evgeny_Rodygin Projects: #rendering, #opengl_gfx, #bf_blender:_next Differential Revision: https://developer.blender.org/D1414
Diffstat (limited to 'source/blender/makesrna/intern/rna_image_api.c')
-rw-r--r--source/blender/makesrna/intern/rna_image_api.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_image_api.c b/source/blender/makesrna/intern/rna_image_api.c
index 23643f722d6..eb8dd5a63d4 100644
--- a/source/blender/makesrna/intern/rna_image_api.c
+++ b/source/blender/makesrna/intern/rna_image_api.c
@@ -224,7 +224,7 @@ static void rna_Image_scale(Image *image, ReportList *reports, int width, int he
static int rna_Image_gl_load(Image *image, ReportList *reports, int frame, int filter, int mag)
{
ImBuf *ibuf;
- unsigned int *bind = &image->bindcode;
+ unsigned int *bind = &image->bindcode[TEXTARGET_TEXTURE_2D];
int error = GL_NO_ERROR;
ImageUser iuser = {NULL};
void *lock;
@@ -245,7 +245,7 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame, int f
return (int)GL_INVALID_OPERATION;
}
- GPU_create_gl_tex(bind, ibuf->rect, ibuf->rect_float, ibuf->x, ibuf->y,
+ GPU_create_gl_tex(bind, ibuf->rect, ibuf->rect_float, GL_TEXTURE_2D, ibuf->x, ibuf->y,
(filter != GL_NEAREST && filter != GL_LINEAR), false, image);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, (GLint)filter);
@@ -255,7 +255,7 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame, int f
if (error) {
glDeleteTextures(1, (GLuint *)bind);
- image->bindcode = 0;
+ image->bindcode[TEXTARGET_TEXTURE_2D] = 0;
}
BKE_image_release_ibuf(image, ibuf, NULL);
@@ -265,7 +265,7 @@ static int rna_Image_gl_load(Image *image, ReportList *reports, int frame, int f
static int rna_Image_gl_touch(Image *image, ReportList *reports, int frame, int filter, int mag)
{
- unsigned int *bind = &image->bindcode;
+ unsigned int *bind = &image->bindcode[TEXTARGET_TEXTURE_2D];
int error = GL_NO_ERROR;
BKE_image_tag_time(image);