diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-09-06 15:28:14 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-10-10 18:43:44 +0300 |
commit | e65784a0519e25e9ca560ab63758287cea45f123 (patch) | |
tree | 2452488152b951d029f68b34f20803254066b27b /source/blender/makesrna/intern/rna_internal.h | |
parent | 468474a653c976615306254dfcc33a85a0b872a1 (diff) |
Python API: add loop triangles access, remove tessfaces.
Loop triangles are tessellated triangles create from polygons, for renderers
or exporters that need to match Blender's polygon tesselation exactly. These
are a read-only runtime cache.
Tessfaces are a legacy data structure from before Blender supported n-gons,
and were already mostly removed from the C code.
Details on porting code to loop triangles is in the release notes.
Differential Revision: https://developer.blender.org/D3539
Diffstat (limited to 'source/blender/makesrna/intern/rna_internal.h')
-rw-r--r-- | source/blender/makesrna/intern/rna_internal.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h index 2578f88a520..7087be9de2d 100644 --- a/source/blender/makesrna/intern/rna_internal.h +++ b/source/blender/makesrna/intern/rna_internal.h @@ -490,7 +490,7 @@ int rna_parameter_size(struct PropertyRNA *parm); struct Mesh *rna_Main_meshes_new_from_object( struct Main *bmain, struct ReportList *reports, struct Depsgraph *depsgraph, - struct Object *ob, bool apply_modifiers, bool calc_tessface, bool calc_undeformed); + struct Object *ob, bool apply_modifiers, bool calc_loop_triangles, bool calc_undeformed); /* XXX, these should not need to be defined here~! */ struct MTex *rna_mtex_texture_slots_add(struct ID *self, struct bContext *C, struct ReportList *reports); |