diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-21 16:57:55 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-21 16:57:55 +0400 |
commit | e56287bfc900ec80f97ad281d54bb8c315db5af4 (patch) | |
tree | a26082a04964be3b3ae5cb3c6af98312712a3a4e /source/blender/makesrna/intern/rna_lamp.c | |
parent | 7284eb6d9119f70766242f490a0dc841e01cc585 (diff) |
2.5: Texture Buttons
* World and Lamp previews now working here too.
* Experiment with list template, showing only icons. Unfortunately
texture icon render crashes combined with preview render so it
shows all icons the same.
* Influence panels updated, with slider for each option. The values
are still linked though, will fix that later.
* Image texture controls a bit more complete, still WIP.
* Color ramp back.
Diffstat (limited to 'source/blender/makesrna/intern/rna_lamp.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_lamp.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c index bbe3b1dedb3..fe14870cf6f 100644 --- a/source/blender/makesrna/intern/rna_lamp.c +++ b/source/blender/makesrna/intern/rna_lamp.c @@ -141,10 +141,24 @@ static void rna_def_lamp_mtex(BlenderRNA *brna) prop= RNA_def_property(srna, "map_color", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_COL); RNA_def_property_ui_text(prop, "Color", "Lets the texture affect the basic color of the lamp."); + RNA_def_property_update(prop, NC_TEXTURE, NULL); prop= RNA_def_property(srna, "map_shadow", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_SHAD); RNA_def_property_ui_text(prop, "Shadow", "Lets the texture affect the shadow color of the lamp."); + RNA_def_property_update(prop, NC_TEXTURE, NULL); + + prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_VECTOR); + RNA_def_property_float_sdna(prop, NULL, "colfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Color Factor", "Amount texture affects color values."); + RNA_def_property_update(prop, NC_TEXTURE, NULL); + + prop= RNA_def_property(srna, "shadow_factor", PROP_FLOAT, PROP_VECTOR); + RNA_def_property_float_sdna(prop, NULL, "colfac"); + RNA_def_property_ui_range(prop, 0, 1, 10, 3); + RNA_def_property_ui_text(prop, "Shadow Factor", "Amount texture affects shadow."); + RNA_def_property_update(prop, NC_TEXTURE, NULL); } static void rna_def_lamp_sky_settings(BlenderRNA *brna) |