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authorCampbell Barton <ideasman42@gmail.com>2010-08-20 10:09:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-20 10:09:58 +0400
commit4f5f868a523430aa41de8bd63f888878aaf63002 (patch)
tree2646d7467382bc8d2e5addc361b91f6eec7246e1 /source/blender/makesrna/intern/rna_lamp.c
parent4afe81c7260905bcb2682d9cbac016a446310955 (diff)
rna data path names which are more likely to break animations.
Added an operator "Update Animation Data", access from the search menu to update drivers and fcurves.
Diffstat (limited to 'source/blender/makesrna/intern/rna_lamp.c')
-rw-r--r--source/blender/makesrna/intern/rna_lamp.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c
index 4a33b281a34..861593e4462 100644
--- a/source/blender/makesrna/intern/rna_lamp.c
+++ b/source/blender/makesrna/intern/rna_lamp.c
@@ -159,7 +159,7 @@ static void rna_def_lamp_mtex(BlenderRNA *brna)
RNA_def_struct_sdna(srna, "MTex");
RNA_def_struct_ui_text(srna, "Lamp Texture Slot", "Texture slot for textures in a Lamp datablock");
- prop= RNA_def_property(srna, "texture_coordinates", PROP_ENUM, PROP_NONE);
+ prop= RNA_def_property(srna, "texture_coords", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "texco");
RNA_def_property_enum_items(prop, prop_texture_coordinates_items);
RNA_def_property_ui_text(prop, "Texture Coordinates", "");
@@ -170,12 +170,12 @@ static void rna_def_lamp_mtex(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Object", "Object to use for mapping with Object texture coordinates");
- prop= RNA_def_property(srna, "map_color", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_map_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_COL);
RNA_def_property_ui_text(prop, "Color", "Lets the texture affect the basic color of the lamp");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "map_shadow", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_map_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_SHAD);
RNA_def_property_ui_text(prop, "Shadow", "Lets the texture affect the shadow color of the lamp");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
@@ -412,7 +412,7 @@ static void rna_def_lamp_falloff(StructRNA *srna)
RNA_def_property_ui_text(prop, "Falloff Curve", "Custom Lamp Falloff Curve");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "sphere", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_sphere", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SPHERE);
RNA_def_property_ui_text(prop, "Sphere", "Sets light intensity to zero beyond lamp distance");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
@@ -468,12 +468,12 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
RNA_def_property_ui_text(prop, "Shadow Color", "Color of shadows cast by the lamp");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "only_shadow", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_only_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_ONLYSHADOW);
RNA_def_property_ui_text(prop, "Only Shadow", "Causes light to cast shadows only without illuminating objects");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "shadow_ray_sampling_method", PROP_ENUM, PROP_NONE);
+ prop= RNA_def_property(srna, "shadow_ray_sample_method", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "ray_samp_method");
RNA_def_property_enum_items(prop, (area)? prop_spot_ray_sampling_method_items: prop_ray_sampling_method_items);
RNA_def_property_ui_text(prop, "Shadow Ray Sampling Method", "Method for generating shadow samples: Adaptive QMC is fastest, Constant QMC is less noisy but slower");
@@ -505,7 +505,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
RNA_def_property_ui_text(prop, "Shadow Soft Size", "Light size for ray shadow sampling (Raytraced shadows)");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "shadow_layer", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_shadow_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_LAYER_SHADOW);
RNA_def_property_ui_text(prop, "Shadow Layer", "Causes only objects on the same layer to cast shadows");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
@@ -541,7 +541,7 @@ static void rna_def_area_lamp(BlenderRNA *brna)
rna_def_lamp_shadow(srna, 0, 1);
- prop= RNA_def_property(srna, "umbra", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_umbra", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "ray_samp_type", LA_SAMP_UMBRA);
RNA_def_property_ui_text(prop, "Umbra", "Emphasize parts that are fully shadowed (Constant Jittered sampling)");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
@@ -708,12 +708,12 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Shadow Buffer Type", "Type of shadow buffer");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
- prop= RNA_def_property(srna, "auto_clip_start", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_auto_clip_start", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_START);
RNA_def_property_ui_text(prop, "Autoclip Start", "Automatic calculation of clipping-start, based on visible vertices");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
- prop= RNA_def_property(srna, "auto_clip_end", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_auto_clip_end", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "bufflag", LA_SHADBUF_AUTO_END);
RNA_def_property_ui_text(prop, "Autoclip End", "Automatic calculation of clipping-end, based on visible vertices");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");