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authorBastien Montagne <montagne29@wanadoo.fr>2011-11-26 16:30:01 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2011-11-26 16:30:01 +0400
commitfdfd7045eb2ec8f8138edc35bdeb3b4527ab474c (patch)
tree3376d8bda8441e858f4809ba7d9dcff6294a48aa /source/blender/makesrna/intern/rna_lamp.c
parentf0b9a399819ce5c5a9dd7caa230db35669370fb1 (diff)
A bunch of fixes and tweaks in RNA messages, found while translating them in french...
Diffstat (limited to 'source/blender/makesrna/intern/rna_lamp.c')
-rw-r--r--source/blender/makesrna/intern/rna_lamp.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c
index 5b71df86f30..c783fc2238c 100644
--- a/source/blender/makesrna/intern/rna_lamp.c
+++ b/source/blender/makesrna/intern/rna_lamp.c
@@ -194,12 +194,12 @@ static void rna_def_lamp_mtex(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_map_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_COL);
- RNA_def_property_ui_text(prop, "Color", "Lets the texture affect the basic color of the lamp");
+ RNA_def_property_ui_text(prop, "Color", "Let the texture affect the basic color of the lamp");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "use_map_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mapto", LAMAP_SHAD);
- RNA_def_property_ui_text(prop, "Shadow", "Lets the texture affect the shadow color of the lamp");
+ RNA_def_property_ui_text(prop, "Shadow", "Let the texture affect the shadow color of the lamp");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_NONE);
@@ -359,22 +359,22 @@ static void rna_def_lamp(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_own_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_LAYER);
- RNA_def_property_ui_text(prop, "Layer", "Illuminates objects only on the same layer the lamp is on");
+ RNA_def_property_ui_text(prop, "Layer", "Illuminate objects only on the same layers the lamp is on");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "use_negative", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_NEG);
- RNA_def_property_ui_text(prop, "Negative", "Lamp casts negative light");
+ RNA_def_property_ui_text(prop, "Negative", "Cast negative light");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "use_specular", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", LA_NO_SPEC);
- RNA_def_property_ui_text(prop, "Specular", "Lamp creates specular highlights");
+ RNA_def_property_ui_text(prop, "Specular", "Create specular highlights");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "use_diffuse", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "mode", LA_NO_DIFF);
- RNA_def_property_ui_text(prop, "Diffuse", "Lamp does diffuse shading");
+ RNA_def_property_ui_text(prop, "Diffuse", "Do diffuse shading");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
/* nodes */
@@ -420,7 +420,7 @@ static void rna_def_lamp_falloff(StructRNA *srna)
prop= RNA_def_property(srna, "use_sphere", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SPHERE);
- RNA_def_property_ui_text(prop, "Sphere", "Sets light intensity to zero beyond lamp distance");
+ RNA_def_property_ui_text(prop, "Sphere", "Set light intensity to zero beyond lamp distance");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
prop= RNA_def_property(srna, "linear_attenuation", PROP_FLOAT, PROP_NONE);
@@ -447,7 +447,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
static EnumPropertyItem prop_spot_shadow_items[] = {
{0, "NOSHADOW", 0, "No Shadow", ""},
- {LA_SHAD_BUF, "BUFFER_SHADOW", 0, "Buffer Shadow", "Lets spotlight produce shadows using shadow buffer"},
+ {LA_SHAD_BUF, "BUFFER_SHADOW", 0, "Buffer Shadow", "Let spotlight produce shadows using shadow buffer"},
{LA_SHAD_RAY, "RAY_SHADOW", 0, "Ray Shadow", "Use ray tracing for shadow"},
{0, NULL, 0, NULL, NULL}};
@@ -476,7 +476,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
prop= RNA_def_property(srna, "use_only_shadow", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_ONLYSHADOW);
- RNA_def_property_ui_text(prop, "Only Shadow", "Causes light to cast shadows only without illuminating objects");
+ RNA_def_property_ui_text(prop, "Only Shadow", "Cast shadows only, without illuminating objects");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "shadow_ray_sample_method", PROP_ENUM, PROP_NONE);
@@ -488,14 +488,14 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
prop= RNA_def_property(srna, (area)? "shadow_ray_samples_x": "shadow_ray_samples", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "ray_samp");
RNA_def_property_range(prop, 1, 64);
- RNA_def_property_ui_text(prop, (area)? "Shadow Ray Samples": "Shadow Ray Samples X","Amount of samples taken extra (samples x samples)");
+ RNA_def_property_ui_text(prop, (area)? "Shadow Ray Samples": "Shadow Ray Samples X","Number of samples taken extra (samples x samples)");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
if(area) {
prop= RNA_def_property(srna, "shadow_ray_samples_y", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "ray_sampy");
RNA_def_property_range(prop, 1, 64);
- RNA_def_property_ui_text(prop, "Shadow Ray Samples Y", "Amount of samples taken extra (samples x samples)");
+ RNA_def_property_ui_text(prop, "Shadow Ray Samples Y", "Number of samples taken extra (samples x samples)");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
}
@@ -513,7 +513,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
prop= RNA_def_property(srna, "use_shadow_layer", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_LAYER_SHADOW);
- RNA_def_property_ui_text(prop, "Shadow Layer", "Causes only objects on the same layer to cast shadows");
+ RNA_def_property_ui_text(prop, "Shadow Layer", "Objects on the same layers only cast shadows");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
}
@@ -607,8 +607,8 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
static EnumPropertyItem prop_numbuffer_items[] = {
{1, "BUFFERS_1", 0, "1", "Only one buffer rendered"},
- {4, "BUFFERS_4", 0, "4", "Renders 4 buffers for better AA, this quadruples memory usage"},
- {9, "BUFFERS_9", 0, "9", "Renders 9 buffers for better AA, this uses nine times more memory"},
+ {4, "BUFFERS_4", 0, "4", "Render 4 buffers for better AA, this quadruples memory usage"},
+ {9, "BUFFERS_9", 0, "9", "Render 9 buffers for better AA, this uses nine times more memory"},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "SpotLamp", "Lamp");
@@ -621,12 +621,12 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
prop= RNA_def_property(srna, "use_square", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_SQUARE);
- RNA_def_property_ui_text(prop, "Square", "Casts a square spot light shape");
+ RNA_def_property_ui_text(prop, "Square", "Cast a square spot light shape");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
prop= RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", LA_HALO);
- RNA_def_property_ui_text(prop, "Halo", "Renders spotlight with a volumetric halo");
+ RNA_def_property_ui_text(prop, "Halo", "Render spotlight with a volumetric halo");
RNA_def_property_update(prop, 0, "rna_Lamp_update");
prop= RNA_def_property(srna, "halo_intensity", PROP_FLOAT, PROP_NONE);
@@ -669,7 +669,7 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
prop= RNA_def_property(srna, "spot_size", PROP_FLOAT, PROP_ANGLE);
// RNA_def_property_float_sdna(prop, NULL, "spotsize");
RNA_def_property_range(prop, M_PI/180.0, M_PI);
- RNA_def_property_ui_text(prop, "Spot Size", "Angle of the spotlight beam in degrees");
+ RNA_def_property_ui_text(prop, "Spot Size", "Angle of the spotlight beam");
RNA_def_property_float_funcs(prop, "rna_Lamp_spot_size_get", "rna_Lamp_spot_size_set", NULL); /* only for deg/rad conversion */
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
@@ -681,13 +681,13 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
prop= RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipsta");
RNA_def_property_range(prop, 0.0f, 9999.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start", "Shadow map clip start: objects closer will not generate shadows");
+ RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start", "Shadow map clip start, below which objects will not generate shadows");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
prop= RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipend");
RNA_def_property_range(prop, 0.0f, 9999.0f);
- RNA_def_property_ui_text(prop, "Shadow Buffer Clip End", "Shadow map clip end beyond which objects will not generate shadows");
+ RNA_def_property_ui_text(prop, "Shadow Buffer Clip End", "Shadow map clip end, beyond which objects will not generate shadows");
RNA_def_property_update(prop, 0, "rna_Lamp_draw_update");
prop= RNA_def_property(srna, "shadow_buffer_bias", PROP_FLOAT, PROP_NONE);