diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2018-04-16 15:07:42 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2018-04-17 18:51:28 +0300 |
commit | 159806140fd33e6ddab951c0f6f180cfbf927d38 (patch) | |
tree | da076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/makesrna/intern/rna_layer.c | |
parent | 28b996a9d2090efdd74115a653629ef9d7d871f7 (diff) |
Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine
This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.
Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
that we can wait until then to remove this.
Diffstat (limited to 'source/blender/makesrna/intern/rna_layer.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_layer.c | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c index 36e6afe26d6..e6fa7bb26dd 100644 --- a/source/blender/makesrna/intern/rna_layer.c +++ b/source/blender/makesrna/intern/rna_layer.c @@ -1000,18 +1000,6 @@ static int rna_ViewRenderSettings_use_spherical_stereo_get(PointerRNA *ptr) return BKE_viewrender_use_spherical_stereo(view_render); } -static int rna_ViewRenderSettings_use_game_engine_get(PointerRNA *ptr) -{ - ViewRender *view_render = (ViewRender *)ptr->data; - RenderEngineType *type; - - for (type = R_engines.first; type; type = type->next) - if (STREQ(type->idname, view_render->engine_id)) - return (type->flag & RE_GAME) != 0; - - return 0; -} - #else static void rna_def_scene_collections(BlenderRNA *brna, PropertyRNA *cprop) @@ -2233,11 +2221,6 @@ static void rna_def_scene_view_render(BlenderRNA *brna) RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_spherical_stereo_get", NULL); RNA_def_property_clear_flag(prop, PROP_EDITABLE); RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Active render engine supports spherical stereo rendering"); - - prop = RNA_def_property(srna, "use_game_engine", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_funcs(prop, "rna_ViewRenderSettings_use_game_engine_get", NULL); - RNA_def_property_clear_flag(prop, PROP_EDITABLE); - RNA_def_property_ui_text(prop, "Use Game Engine", "Current rendering engine is a game engine"); } void RNA_def_view_layer(BlenderRNA *brna) |