diff options
author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-04 15:07:00 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-05-04 15:08:40 +0300 |
commit | 3f95daa31fa98b1bd67fc71835f0011287c1d136 (patch) | |
tree | 6b171179a5da5ca9b6326bfa5cb56ae7979aeda5 /source/blender/makesrna/intern/rna_layer.c | |
parent | d8a03c77d796db4ae2546fbcbe230dbf4846b0ea (diff) |
Workbench: Shadows
Initial review of the shard shadows in the workbench engine.
Speed optimizations like transform feedback are not implemented yet. I first want this part to be reviewed and merged.
@fclem please check the note in drw_stencil_set it was holding back nequal == 0 as by default DST.stencil_mask was set to 0. questioin is should we remove the whole check or not.
Also I am still looking for a better name (or split the enum) for DRW_STATE_STENCIL_DEPTH_FAIL_INCR_DECR_WRAP
Reviewers: fclem
Reviewed By: fclem
Tags: #code_quest
Differential Revision: https://developer.blender.org/D3198
Diffstat (limited to 'source/blender/makesrna/intern/rna_layer.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_layer.c | 57 |
1 files changed, 7 insertions, 50 deletions
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c index 93df67306e3..e394680cddd 100644 --- a/source/blender/makesrna/intern/rna_layer.c +++ b/source/blender/makesrna/intern/rna_layer.c @@ -319,6 +319,9 @@ static void rna_LayerEngineSettings_##_ENGINE_##_##_NAME_##_set(PointerRNA *ptr, #define RNA_LAYER_ENGINE_WORKBENCH_GET_SET_INT(_NAME_) \ RNA_LAYER_ENGINE_GET_SET(int, Workbench, COLLECTION_MODE_NONE, _NAME_) +#define RNA_LAYER_ENGINE_WORKBENCH_GET_SET_BOOL(_NAME_) \ + RNA_LAYER_ENGINE_GET_SET(bool, Workbench, COLLECTION_MODE_NONE, _NAME_) + /* mode engines */ #define RNA_LAYER_MODE_OBJECT_GET_SET_FLOAT(_NAME_) \ @@ -368,12 +371,7 @@ RNA_LAYER_ENGINE_CLAY_GET_SET_FLOAT(hair_brightness_randomness) RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT(random_object_color_saturation) RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT(random_object_color_value) /* View Layer settings */ -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_x_pos, 3) -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_x_neg, 3) -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_y_pos, 3) -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_y_neg, 3) -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_z_pos, 3) -RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(diffuse_light_z_neg, 3) +RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(light_direction, 3) /* eevee engine */ /* ViewLayer settings. */ @@ -1709,51 +1707,10 @@ static void rna_def_view_layer_engine_settings_workbench(BlenderRNA *brna) RNA_def_struct_ui_text(srna, "Workbench Scene Layer Settings", "Workbench Engine settings"); RNA_define_verify_sdna(0); /* not in sdna */ - - prop = RNA_def_property(srna, "diffuse_light_x_pos", PROP_FLOAT, PROP_COLOR); - RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_x_pos_get", "rna_LayerEngineSettings_Workbench_diffuse_light_x_pos_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse +X Light", "Diffuse light color in positive X direction"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); - RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); - - prop = RNA_def_property(srna, "diffuse_light_x_neg", PROP_FLOAT, PROP_COLOR); - RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_x_neg_get", "rna_LayerEngineSettings_Workbench_diffuse_light_x_neg_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse -X Light", "Diffuse light color in negative X direction"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); - RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); - - prop = RNA_def_property(srna, "diffuse_light_y_pos", PROP_FLOAT, PROP_COLOR); - RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_y_pos_get", "rna_LayerEngineSettings_Workbench_diffuse_light_y_pos_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse +Y Light", "Diffuse light color in positive Y direction"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); - RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); - - prop = RNA_def_property(srna, "diffuse_light_y_neg", PROP_FLOAT, PROP_COLOR); - RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_y_neg_get", "rna_LayerEngineSettings_Workbench_diffuse_light_y_neg_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse -Y Light", "Diffuse light color in negative Y direction"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); - RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); - - prop = RNA_def_property(srna, "diffuse_light_z_pos", PROP_FLOAT, PROP_COLOR); - RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_z_pos_get", "rna_LayerEngineSettings_Workbench_diffuse_light_z_pos_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse +Z Light", "Diffuse light color in positive Z direction"); - RNA_def_property_range(prop, 0.0f, 1.0f); - RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); - RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); - - prop = RNA_def_property(srna, "diffuse_light_z_neg", PROP_FLOAT, PROP_COLOR); + prop = RNA_def_property(srna, "light_direction", PROP_FLOAT, PROP_DIRECTION); RNA_def_property_array(prop, 3); - RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_diffuse_light_z_neg_get", "rna_LayerEngineSettings_Workbench_diffuse_light_z_neg_set", NULL); - RNA_def_property_ui_text(prop, "Diffuse -Z Light", "Diffuse light color in negative Z direction"); + RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_light_direction_get", "rna_LayerEngineSettings_Workbench_light_direction_set", NULL); + RNA_def_property_ui_text(prop, "Light Direction", "Direction of the light for shadow calculation"); RNA_def_property_range(prop, 0.0f, 1.0f); RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE); RNA_def_property_update(prop, NC_SCENE | ND_LAYER_CONTENT, "rna_ViewLayerEngineSettings_update"); |