diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-17 17:32:43 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-17 17:32:43 +0400 |
commit | 20585a8b8dc50bc1a090f2d44066540839ee7303 (patch) | |
tree | 508d1240624ed64ae88ee824a52efd08e8a810e2 /source/blender/makesrna/intern/rna_material.c | |
parent | d08b06f773c754c70886901b8964c8093f920a75 (diff) |
Render: local light group option for materials, blender internal feature from
the render branch.
When a material is linked in and has a light group override, this can now use
a local group in the scene file, by replacing the linked light group with a
local group that has the same name. A use case might be controlling the specular
highlight on linked character's eyes per scene.
Patch from render branch by Pablo Vazquez.
Diffstat (limited to 'source/blender/makesrna/intern/rna_material.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_material.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c index ed40f8cffb6..f53adcc6837 100644 --- a/source/blender/makesrna/intern/rna_material.c +++ b/source/blender/makesrna/intern/rna_material.c @@ -1823,7 +1823,12 @@ void RNA_def_material(BlenderRNA *brna) "Material uses the light group exclusively - these lamps are excluded " "from other scene lighting"); RNA_def_property_update(prop, 0, "rna_Material_update"); - + + prop= RNA_def_property(srna, "use_light_group_local", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_sdna(prop, NULL, "shade_flag", MA_GROUP_LOCAL); + RNA_def_property_ui_text(prop, "Light Group Local", "When linked in, Material uses local light group with the same name"); + RNA_def_property_update(prop, 0, "rna_Material_update"); + prop = RNA_def_property(srna, "use_raytrace", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TRACEBLE); RNA_def_property_ui_text(prop, "Traceable", |