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authorYiming Wu <xp8110@outlook.com>2022-06-29 17:54:29 +0300
committerYiming Wu <xp8110@outlook.com>2022-06-29 17:54:29 +0300
commit6dd8ceef2a21f64cbb61a96560c50c162f9dae39 (patch)
treedff82af871b36d7df37213cdcc2a94dfd1ca70b2 /source/blender/makesrna/intern/rna_material.c
parent2ac5b55289d361de7fccc9be188b98df358ab932 (diff)
LineArt: Shadow and related functionalities.
This patch includes the full shadow functionality for LineArt: - Light contour and cast shadow lines. - Lit/shaded region selection. - Enclosed light/shadow shape calculation. - Silhouette/anti-silhouette selection. - Intersection priority based on shadow edge identifier. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D15109
Diffstat (limited to 'source/blender/makesrna/intern/rna_material.c')
-rw-r--r--source/blender/makesrna/intern/rna_material.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index 4fb7495bac8..4a9bc608598 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -754,6 +754,22 @@ static void rna_def_material_lineart(BlenderRNA *brna)
"Effectiveness",
"Faces with this material will behave as if it has set number of layers in occlusion");
RNA_def_property_update(prop, NC_GPENCIL | ND_SHADING, "rna_MaterialLineArt_update");
+
+ prop = RNA_def_property(srna, "intersection_priority", PROP_INT, PROP_NONE);
+ RNA_def_property_range(prop, 0, 255);
+ RNA_def_property_ui_text(prop,
+ "Intersection Priority",
+ "The intersection line will be included into the object with the "
+ "higher intersection priority value");
+ RNA_def_property_update(prop, NC_GPENCIL | ND_SHADING, "rna_MaterialLineArt_update");
+
+ prop = RNA_def_property(srna, "use_intersection_priority_override", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_default(prop, 0);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", LRT_MATERIAL_CUSTOM_INTERSECTION_PRIORITY);
+ RNA_def_property_ui_text(prop,
+ "Use Intersection Priority",
+ "Override object and collection intersection priority value");
+ RNA_def_property_update(prop, NC_GPENCIL | ND_SHADING, "rna_MaterialLineArt_update");
}
void RNA_def_material(BlenderRNA *brna)