diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-05-24 16:14:32 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2017-05-24 16:38:15 +0300 |
commit | 7a9ad029dd1d1afe42d54c9c181de887636db7c0 (patch) | |
tree | e9281cbe8bb01365a699ffd6f4bbd09a6a91015f /source/blender/makesrna/intern/rna_material.c | |
parent | 707340edd703ff1fd7c8157eb3cc811913698c8d (diff) |
Remove TexFace, per-face images
TexFace complicates the now more popular shading pipeline by having
per-face images, see: T51382 for details.
To keep the ability to select a per-material edit-image
(used with UV-mapping workflow), the material now stores an image
which will be set when changing images in edit-mode.
This is used as a bake-target when not using Cycles too.
Diffstat (limited to 'source/blender/makesrna/intern/rna_material.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_material.c | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c index b293f20dd95..8779d2b65e7 100644 --- a/source/blender/makesrna/intern/rna_material.c +++ b/source/blender/makesrna/intern/rna_material.c @@ -1887,6 +1887,12 @@ void RNA_def_material(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Light Group", "Limit lighting to lamps in this Group"); RNA_def_property_update(prop, 0, "rna_Material_update"); + prop = RNA_def_property(srna, "edit_image", PROP_POINTER, PROP_NONE); + RNA_def_property_pointer_sdna(prop, NULL, "edit_image"); + RNA_def_property_struct_type(prop, "Image"); + RNA_def_property_flag(prop, PROP_EDITABLE); + RNA_def_property_ui_text(prop, "Edit Image", "Image to use for UV-mapping"); + prop = RNA_def_property(srna, "pass_index", PROP_INT, PROP_UNSIGNED); RNA_def_property_int_sdna(prop, NULL, "index"); RNA_def_property_ui_text(prop, "Pass Index", "Index number for the \"Material Index\" render pass"); @@ -1964,18 +1970,6 @@ void RNA_def_material(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Shadow Type", "How to draw shadows"); RNA_def_property_update(prop, 0, "rna_Material_update"); - prop = RNA_def_property(srna, "use_face_texture", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE); - RNA_def_property_ui_text(prop, "Face Textures", - "Replace the object's base color with color from UV map image textures"); - RNA_def_property_update(prop, 0, "rna_Material_update"); - - prop = RNA_def_property(srna, "use_face_texture_alpha", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_FACETEXTURE_ALPHA); - RNA_def_property_ui_text(prop, "Face Textures Alpha", - "Replace the object's base alpha value with alpha from UV map image textures"); - RNA_def_property_update(prop, 0, "rna_Material_update"); - prop = RNA_def_property(srna, "use_cast_shadows", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "mode2", MA_CASTSHADOW); RNA_def_property_ui_text(prop, "Cast Shadows", |