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author | Campbell Barton <ideasman42@gmail.com> | 2011-01-11 05:30:01 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-01-11 05:30:01 +0300 |
commit | 35e68e97850b00e75a1488a59e7e9b85d240c37f (patch) | |
tree | e59a6637d6e5729dfd6f570a73c3aaa918901f9a /source/blender/makesrna/intern/rna_mesh.c | |
parent | d72639323b5a2ab5dfc26e864c43d512ffb3cd58 (diff) |
- bpy.data.lamps.new() now takes a type argument since lamp type also sets class type this avoids needing to use ugly lamp.type_recast() after changing type.
- default vertex color layer name was UTTex when added from python.
Diffstat (limited to 'source/blender/makesrna/intern/rna_mesh.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 846c612fc97..6490e4e1dfb 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -1727,7 +1727,7 @@ static void rna_def_vertex_colors(BlenderRNA *brna, PropertyRNA *cprop) func= RNA_def_function(srna, "new", "rna_Mesh_vertex_color_new"); RNA_def_function_flag(func, FUNC_USE_CONTEXT); RNA_def_function_ui_description(func, "Add a vertex color layer to Mesh."); - RNA_def_string(func, "name", "UVTex", 0, "", "UV Texture name."); + RNA_def_string(func, "name", "Col", 0, "", "Vertex color name."); parm= RNA_def_pointer(func, "layer", "MeshColorLayer", "", "The newly created layer."); RNA_def_function_return(func, parm); |