diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-30 15:50:00 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-07-30 15:50:00 +0400 |
commit | 5251a9b3bf39c1520bdad4c8aa3f6273def76c77 (patch) | |
tree | afa12bb87827eb73ffffc437cff3a13b1b77eb91 /source/blender/makesrna/intern/rna_mesh.c | |
parent | 9e45fa7f2fb7b7044340c8a9b28b9a3dcc2e4300 (diff) |
2.5: remove vertex normal flip option, this is more harmful than helpful
in many cases, and also gave incorrect rim lighting.
Diffstat (limited to 'source/blender/makesrna/intern/rna_mesh.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_mesh.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index 6e172e3bdd0..37d6b2b93de 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -1748,10 +1748,6 @@ static void rna_def_mesh(BlenderRNA *brna) RNA_def_property_range(prop, 1, 80); RNA_def_property_ui_text(prop, "Auto Smooth Angle", "Defines maximum angle between face normals that 'Auto Smooth' will operate on"); - prop= RNA_def_property(srna, "vertex_normal_flip", PROP_BOOLEAN, PROP_NONE); - RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", ME_NOPUNOFLIP); - RNA_def_property_ui_text(prop, "Vertex Normal Flip", "Flip vertex normals towards the camera during render"); - prop= RNA_def_property(srna, "double_sided", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "flag", ME_TWOSIDED); RNA_def_property_ui_text(prop, "Double Sided", "Render/display the mesh with double or single sided lighting"); |