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authorCampbell Barton <ideasman42@gmail.com>2011-11-24 09:33:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-24 09:33:22 +0400
commitf28fd56f8f0d539e043924343683885ebc293d9f (patch)
treef9db2509e7239a5872c420bfd4a08855388fa27b /source/blender/makesrna/intern/rna_mesh.c
parentb6aa3073685f3f72b240cf6b82a93678316adba7 (diff)
parentdf22957bfce70b704b6b93958814c1ca8b2211f5 (diff)
svn merge ^/trunk/blender -r42095:42116
Diffstat (limited to 'source/blender/makesrna/intern/rna_mesh.c')
-rw-r--r--source/blender/makesrna/intern/rna_mesh.c30
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c
index ce3654e9585..7e22b55646c 100644
--- a/source/blender/makesrna/intern/rna_mesh.c
+++ b/source/blender/makesrna/intern/rna_mesh.c
@@ -1647,7 +1647,7 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
#endif
srna= RNA_def_struct(brna, "MeshTextureFaceLayer", NULL);
- RNA_def_struct_ui_text(srna, "Mesh Texture Face Layer", "Layer of texture faces in a Mesh datablock");
+ RNA_def_struct_ui_text(srna, "Mesh UV Map", "UV map with assigned image textures in a Mesh datablock");
RNA_def_struct_sdna(srna, "CustomDataLayer");
RNA_def_struct_path_func(srna, "rna_MeshTextureFaceLayer_path");
RNA_def_struct_ui_icon(srna, ICON_GROUP_UVS);
@@ -1655,24 +1655,24 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_string_funcs(prop, NULL, NULL, "rna_MeshTextureFaceLayer_name_set");
- RNA_def_property_ui_text(prop, "Name", "Name of UV unwrapping layer");
+ RNA_def_property_ui_text(prop, "Name", "Name of UV map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_active_get", "rna_MeshTextureFaceLayer_active_set");
- RNA_def_property_ui_text(prop, "Active", "Set the layer as active for display and editing");
+ RNA_def_property_ui_text(prop, "Active", "Set the map as active for display and editing");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_render", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "active_rnd", 0);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_active_render_get", "rna_MeshTextureFaceLayer_active_render_set");
- RNA_def_property_ui_text(prop, "Active Render", "Set the layer as active for rendering");
+ RNA_def_property_ui_text(prop, "Active Render", "Set the map as active for rendering");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_clone", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "active_clone", 0);
RNA_def_property_boolean_funcs(prop, "rna_MeshTextureFaceLayer_clone_get", "rna_MeshTextureFaceLayer_clone_set");
- RNA_def_property_ui_text(prop, "Active Clone", "Set the layer as active for cloning");
+ RNA_def_property_ui_text(prop, "Active Clone", "Set the map as active for cloning");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
@@ -1682,7 +1682,7 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
srna= RNA_def_struct(brna, "MeshTextureFace", NULL);
RNA_def_struct_sdna(srna, "MTexPoly");
- RNA_def_struct_ui_text(srna, "Mesh Texture Face", "UV mapping, texturing and game engine data for a face");
+ RNA_def_struct_ui_text(srna, "Mesh UV Map Face", "UV map and image texture for a face");
RNA_def_struct_path_func(srna, "rna_MeshTextureFace_path");
RNA_def_struct_ui_icon(srna, ICON_FACESEL_HLT);
@@ -2147,12 +2147,12 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_srna(cprop, "UVTextures");
srna= RNA_def_struct(brna, "UVTextures", NULL);
RNA_def_struct_sdna(srna, "Mesh");
- RNA_def_struct_ui_text(srna, "UV Textures", "Collection of uv textures");
+ RNA_def_struct_ui_text(srna, "UV Maps", "Collection of UV maps");
func= RNA_def_function(srna, "new", "rna_Mesh_uv_texture_new");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
RNA_def_function_ui_description(func, "Add a UV texture layer to Mesh");
- RNA_def_string(func, "name", "UVTex", 0, "", "UV Texture name");
+ RNA_def_string(func, "name", "UVMap", 0, "", "UV map name");
parm= RNA_def_pointer(func, "layer", "MeshTextureFaceLayer", "", "The newly created layer");
RNA_def_function_return(func, parm);
@@ -2167,12 +2167,12 @@ static void rna_def_uv_textures(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_active_uv_texture_get", "rna_Mesh_active_uv_texture_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Active UV Texture", "Active UV texture");
+ RNA_def_property_ui_text(prop, "Active UV Map", "Active UV Map");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "active_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_active_uv_texture_index_get", "rna_Mesh_active_uv_texture_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Active UV Texture Index", "Active UV texture index");
+ RNA_def_property_ui_text(prop, "Active UV Map Index", "Active UV Map index");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
}
@@ -2261,28 +2261,28 @@ static void rna_def_mesh(BlenderRNA *brna)
RNA_def_property_collection_funcs(prop, "rna_Mesh_uv_textures_begin", NULL, NULL, NULL,
"rna_Mesh_uv_textures_length", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
- RNA_def_property_ui_text(prop, "UV Textures", "All UV texture layers");
+ RNA_def_property_ui_text(prop, "Clone UV Map", "UV map to be used as cloning source");
rna_def_uv_textures(brna, prop);
prop= RNA_def_property(srna, "uv_texture_clone", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_clone_get", "rna_Mesh_uv_texture_clone_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Clone UV Texture", "UV texture layer to be used as cloning source");
+ RNA_def_property_ui_text(prop, "Clone UV Map", "UV map to be used as cloning source");
prop= RNA_def_property(srna, "uv_texture_clone_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_clone_index_get", "rna_Mesh_uv_texture_clone_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Clone UV Texture Index", "Clone UV texture layer index");
+ RNA_def_property_ui_text(prop, "Clone UV Map Index", "Clone UV texture index");
prop= RNA_def_property(srna, "uv_texture_stencil", PROP_POINTER, PROP_UNSIGNED);
RNA_def_property_struct_type(prop, "MeshTextureFaceLayer");
RNA_def_property_pointer_funcs(prop, "rna_Mesh_uv_texture_stencil_get", "rna_Mesh_uv_texture_stencil_set", NULL, NULL);
RNA_def_property_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Mask UV Texture", "UV texture layer to mask the painted area");
+ RNA_def_property_ui_text(prop, "Mask UV Map", "UV map to mask the painted area");
prop= RNA_def_property(srna, "uv_texture_stencil_index", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_funcs(prop, "rna_Mesh_uv_texture_stencil_index_get", "rna_Mesh_uv_texture_stencil_index_set", "rna_Mesh_active_uv_texture_index_range");
- RNA_def_property_ui_text(prop, "Mask UV Texture Index", "Mask UV texture layer index");
+ RNA_def_property_ui_text(prop, "Mask UV Map Index", "Mask UV map index");
/* Vertex colors */