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author | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-07-29 21:36:49 +0400 |
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committer | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-07-29 21:36:49 +0400 |
commit | 566d9361798ade5d9749cf59231b8c88c21bbe20 (patch) | |
tree | 64dc9ecdfa5f5d4d0c4b41f3debb418de0dad6be /source/blender/makesrna/intern/rna_mesh.c | |
parent | 2e7144bed84633729ca442cc92969dda629a57aa (diff) |
'Fix Deforms' op added to weight paint tools to smooth (remove/reduce) spiking caused by bones by altering vgroup weights
--it's still really simplistic (and slow!) so don't try fixing an entire mesh! xD
Also, don't use it on a mesh with a mirror modifier yet, just noticed that it does both vertices instead of one.
Minor UI text update for Vertex Masking
Diffstat (limited to 'source/blender/makesrna/intern/rna_mesh.c')
-rw-r--r-- | source/blender/makesrna/intern/rna_mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesrna/intern/rna_mesh.c b/source/blender/makesrna/intern/rna_mesh.c index adec9883ca8..a8b191c0576 100644 --- a/source/blender/makesrna/intern/rna_mesh.c +++ b/source/blender/makesrna/intern/rna_mesh.c @@ -2098,7 +2098,7 @@ static void rna_def_mesh(BlenderRNA *brna) /* Jason */ prop= RNA_def_property(srna, "wp_vert_sel", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "editflag", ME_EDIT_VERT_SEL); - RNA_def_property_ui_text(prop, "Vertex Selection", "Vertex Selection for auto brushes"); + RNA_def_property_ui_text(prop, "Vertex Selection", "Vertex selection masking for painting"); RNA_def_property_ui_icon(prop, ICON_VERTEXSEL, 0); RNA_def_property_update(prop, 0, "rna_Mesh_update_vertmask"); |