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author | Matt Ebb <matt@mke3.net> | 2009-11-05 04:00:17 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2009-11-05 04:00:17 +0300 |
commit | fa5990cb9aed2861020f7493493165842ed9dc4b (patch) | |
tree | f39d683477029202b35d6e095e1051d56bdc4afc /source/blender/makesrna/intern/rna_meta.c | |
parent | be143c22440463ac5eb75f89c4cf4b681aba40a5 (diff) |
Added RNA based transform properties for pose bones too.
I've left the old code commented out for now hough - do we still want to
be able to edit all rotation types as eulers in the transform properties buttons?
Seems a bit odd to me, what do animators think? If so, maybe we need some
ui-level conversion options in the RNA buttons code...
Diffstat (limited to 'source/blender/makesrna/intern/rna_meta.c')
0 files changed, 0 insertions, 0 deletions